The Exorcism

The Exorcism

Mostly positive (1 ratings)

  • Escape room
  • IRL

Mark as done to rate

The air feels thick with dread and the house itself seems to be watching. Abandoned for decades, this once-majestic mansion is now a labyrinth of haunted hallways and forgotten rooms. Break the curse, or fall victim to the malevolent forces!

  • 2-6
  • 60 mins
  • Hard

Ratings

All ratings (<3)

Mostly positive

Gameplay
Mostly positive
Atmosphere
Mostly positive

Reviews

This was a birthday treat and a rare chance for me to experience a room with a team of 4. This is quite a new room in the oddyssey arena in Belfast- well located and well kept. I’m dubious about things with an explicit religious horror theme in general, expecting a lot of loud noises and edgy stuff. That is present here in spades. We got a very general intro to the room and a few hints. We were warned about the low level light in the room, which - although initially atmosphere inducing- made it super hard to see. The props were amazing quality and detailed, along with the sets. The automated hint system as well was incredible- there’s a narrator who sets the stage, and if you press a hint button, gives appropriate guidance in character that doesn’t spoil the solution. The problem with this is, often the team talked over it, and or environment stuff played over it, so I missed both hints and story. Some of the puzzles were of the “too obscure” variety that I couldn’t have worked out without the hints. The narrative itself, though a bit derivative , tells a definite story and draws you in. This ends the (mild) spoiler free : content warning free section! I would also urge anyone who is upset by being shocked to avoid this room (details in the spoiler section below). No thematic concerns if you can tolerate “the conjuring” style supernatural horror. There’s some seriously impressive tech integration in the room too. We did manage to cheese (brute force or solve by accident) some of the obscure critical puzzles too. We beat the whole thing with 25 minutes to go, which was a bit disappointing to be honest, more because the noise had made it really confusing, and that I didn’t immediately understand why we’d passed some of the puzzles. ———— Content advisory / mild spoiler: The one thing that really missed the mark for me is, there’s an extremely loud noise maker in the room, that appeared to go off randomly which absolutely scared the wits out of me, to the point where I could barely concentrate and found some parts beyond confusing and irritating. We were told at the end that the host was manually triggering this in order to amuse himself (and who knows, maybe put on tiktok, not a great thought to pay that much for per person and potentially end up an internet laughing stock). The noise was that intense that it could easily upset and over scare you.

Gameplay
Atmosphere
Physically active

Somewhat

Oct 22, 2025 | Experienced Sep 21, 2025

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