Scooby-Doo™ and the Spooky Castle AdventureScooby-Doo™ and the Spooky Castle AdventureScooby-Doo™ and the Spooky Castle AdventureScooby-Doo™ and the Spooky Castle Adventure
1/4

Scooby-Doo™ and the Spooky Castle Adventure

Mostly positive (8 ratings)

  • Escape room
  • IRL

Mark as done to rate

Scooby, Shaggy, and the gang need your mystery-solving help…or else! The town of Crystal Cove and surrounding areas are being terrorized by monsters and ghosts, and now the local Baroness Maria Richman has gone missing and it is suspected that the ghost sightings have something to do with it! Tasked with solving the crime, you arrive at the same conclusion as Mystery Incorporated. But when you get to the Spooky Castle, Mystery Inc. gets locked out, at the same time you get locked in! You soon realize that they’re able to help by communicating clues via magic portraits inside the Castle. After discovering a secret dungeon and monster lab in the castle, you come to the conclusion that the person responsible almost certainly works in the castle - but who could it be as there are several suspects??

  • 2-8
  • 60 mins

Ratings

All ratings (8)

Mostly positive

Reviews

@Lyls
Lyls

37 escape rooms

My partner and I played. We read that it was 2-8 players but the room felt ridiculously easy that we questioned if we were put on kids mode by default because of our headcount :( Ambiance of the room and decor was very nice otherwise. We never met out game guide, just the receptionist who Intro-ed us and outro-ed us. She was friendly.

Gameplay
Atmosphere
Customer service
Ideal number of players

2

Oct 26, 2025

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