
Doc99
6 escape rooms
Escapology keeps getting a little better with sets and immersion but still a ways to go. The props and set design were great. Lots of electromechanical effects and minimal chasing combination locks. What combination locks there were, fit with the story and set. Good use of lighting and sound. Overall I thought this room was better than their Haunted House. Downside, you can still hear people in the lobby and the door chimes as well. The room was very simple and probably one of the easiest ones we've ever done. There was really never any question what came next, but it was a fun 34 minutes. Speaking of which, this location is still way overpriced. $50/pp for escapology in Alabama is not going to last long here I fear.
Gameplay
Very simple, but fun. Not challenging at all but everything worked well and they made great use of tech instead of combo locks.
Atmosphere
They did a great job on set design, sound, and lighting.
Customer service
GM was outstanding.
Particularly interesting or different
No
Story
Difficulty
Easy
Game tech
High tech
Ideal number of players
6
Scary
Not scary
Minimum age
8
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy
Safety
Yes
