a
angellelle
119 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
Mark as done to rate
Palace Games has discovered another secret inner-sanctum within the walls of the Palace of Fine Arts. This mysterious attraction premiered at San Francisco's World’s Fair in 1915, but was then immediately condemned for reasons unknown. After an arduous restoration effort, Palace Games reopened this secret marvel of the 1915 fair. We've yet to uncover its odd purpose. Are you bold enough to solve the mind-bending mystery of The Attraction?
All (617)
Overwhelmingly positive
a
119 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
A
54 escape rooms
Visual wise the room was great. The atmosphere was amazing and the story was well integrated and well done. Super techy and has one of the coolest “transitions” I’ve ever seen. The puzzles themselves were easy, and felt more repetitive than challenging. Gm was super nice and showed us a little behind the scenes after we escaped
Not very puzzley but the gameplay was super fun to do. Really techy and cool but it was a little repetitive
So good
Gm treated us well and even showed us a little behind the scenes after we escaped
Yes
U gotta play it to know
One of the first games in a while where I was actully interested in the story (maybe because we were kinda forced to listen to it)
Easy
Puzzle wise it was easy, just a long room
High tech
4
Not scary
6
No
No
Not at all
Yes
Easy

40 escape rooms
The Attraction is not really an Escape Room and more of an experience. There was major hype going into this experience from the reviews I read and I tried to go into it level-headed. Well, I was really let down by this experience. First room was fine and the puzzle was an easy concept to grasp, even though we struggled for a bit. Regardless, moving into the spaceship we were having a good time. The spaceship was something different, although we have seen this concept before. The 2nd main room (1st planet you visit) was difficult for us to understand with the 1st set of puzzles. It seemed like it may have been malfunctioning as it was extremely repetitive, it took us a long time, and we became extremely frustrated because it seemed like we kept doing the same thing over-and-over. I know The Palace Games tries to be extremely immersive with no GM interaction, but it made it frustrating that we could not get a nudge, as we could not move forward and it felt like it took forever to get to the next set of puzzles in this 1st planet room. This repetitive, possibly malfunctioning room is what killed the experience for us. The Library was a cool room and almost saved this experience for us as it did bring some fun and energy, but it was still nothing spectacular. There was a cool reveal in this room and the height of the ceiling was impressive. As we entered the last room, our group was over this experience and we flew through the last room in a few minutes. The GM knew that half of our party “checked-out” since the 1st planet room and either the room was very easy or the GM made it easier for us so we would just be done. We finished with 15 mins on the clock so not sure. This last room did have some cool decor though in the forest-like setting. Overall, we were disappointed with game play and sets. Besides the library room, sets and games/puzzles were nothing special, with no really cool reveals, which contradicted some reviews. Spaceship was kind of cool but repetitive. The quality of the room sets and the tech aspect was impressive, but it seemed to be overused at times, and possibly malfunctioned in the 1st planet room. Sorry to say that The Attraction was not worth the price of admission, even if you brought 8 people (please note that bringing more than 4-5 would be too many though). Paying over $400 for any type of experience should give you a really fun and special experience…this gave us neither. I really wanted to like The Attraction and looked forward to doing this room for months in advance, but it did not give us much fun and did not impress us as much as many of the 60 to Escape (in IL and WI) and Exit Games (FL) rooms did. I have done almost 40 rooms, so I think my opinion does have some credibility, so please know that this room may not be for you. I really wish we would have done The Edison rather than The Attraction as The Edison is more of a traditional ER, which we probably would have enjoyed more.

No
Medium
High tech
4
Not scary
12
No
No
Not at all
Yes
Easy

60 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿

89 escape rooms
TBH I would’ve given this a thumbs down for an escape room experience, but it’s a fun time with friends if you’re willing to shell out this much money for it. Attraction is a newer room and has some cool tech that they clearly put a lot of work into! That being said, I feel like this room is more of a “doing mini games with your friends that are varying levels of puzzley” experience rather than an actual escape room (similar to how Lollyland is a “doing mini golf with your friends that’s sometimes puzzley” experience). I liked it, I had a good time. The puzzles were mostly mediocre to bad, with one room being the exception. The second room especially was a underwhelming for me given it was hard for more than one person to really “work” on the puzzle at once, and some of the mini games in between were clearly a “no fail” situation where I would’ve preferred… not that. Anyways all in all, feels kinda blasphemous to not give this room a glowing review because everyone I have in Morty has hearted it, but yeah. A fun experience, but I actually enjoyed Palace Games’s other rooms a lot more.


231 escape rooms
We played with a team of 8 and The Attraction handled a team of that size well. Puzzles were designed for parallel solving, but also so you could see what other people were doing. To do that with elegance is not easy, but I was repeatedly impressed with how effortlessly The Attraction accomplished it. As for the puzzles themselves, let me say this: I’m not a puzzle first person. I’m probably not even a puzzle third person (I prefer immersion, set, narrative), but I loved how well these were constructed and how they tied into the story. There was one mapping task, in particular, that used an item unlike anything I’ve encountered and led to everyone in the group needing to be involved. The Attraction also has … how to put it? … a sense of humor and playfulness that is crossed with a little bit of a mind f***. I don’t want to say too much more about it, but let’s just say that the game went in directions I wasn’t expecting. There are pop culture references sprinkled throughout. These are divisive with some people, and some say immersion breaking, but by the end it’s pretty clear they serve a narrative function. All of this with a great set and use of tech, makes it a game well worth traveling for, even considering that it’s expensive if you have a smaller team.
Not scary

92 escape rooms
This is an epic escape room adventure that I’ll never forget! It was fun to get lost in the story, and the puzzles were just the right amount of challenging to keep a group of 8 engaged and working together. There was some fun unique tech that I’ve never seen before, and they did an amazing job of working multiple different sets with very different vibes into the space. The GM kept the atmosphere going from start to finish, and even when there was a tech glitch, it was handled with grace, and I didn’t feel like we missed out on anything. I’ll be reminiscing on this room for a long time. Looking forward to doing more of the rooms at Palace Games sometime soon!
Easy
a
38 escape rooms
Truly insane; I have no idea how they pulled off some of the special effects to this day. It was insanely expansive and well done, the puzzles felt balanced.

7 escape rooms
Palace Games is always a cut above the rest. This was no exception; however, I personally preferred the Edison room over the Attraction. I felt that the puzzles and storyline in Edison were less repetitive than in the Attraction. However, the detailed decor and ambiance in the various rooms of the Attraction were definitely very special and well-executed.
Yes
Production quality at Palace Games is always phenomenal. This game isn't their best, in my opinion, but it's still leagues ahead of almost every other escape room I've played.
Storyline was interesting at first, but got a bit repetitive after a while.
Hard
High tech
4
Not scary
15
Yes
The sensor on one of the pull cords in the first room to capture the light was not working. I had to call in the staff to manually reset it.
No
Somewhat
Not accessible to people in wheelchairs or who cannot crouch to get underneath an obstacle. Not accessible to colorblind people.
Yes
Easy

225 escape rooms
Such a one of a kind room! There were several game mechanics that blew us away tech wise and the puzzles themselves were plentiful and engaging! You can tell a lot of love was put into this room. Definitely worth a play!
