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GarlicBread42
Reviews
Morty score
115
Escape rooms
115
166
Wishlisted
34
Reviewed
GarlicBread42
“Bread” B (He/him )
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Experiences (115)
Wishlist (166)
Reviews (34)
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All (34)
Escape rooms (34)
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40 Thieves
MindTrap Escape Room - Temecula
Escape room
IRL
This is such a well put-together experience. Like, there’s a few puzzles that have definite gameplay issues or some that feel a little too simple and lazy and feel like they were just tacked on. But every puzzle feels naturally part of the games story, every little detail feels like a natural part of the world, and despite the game being a traditional escape room keeps managing to pull off surprising effects that kinda blow my mind that they were made on an escape room budget and not on a Disney/Universal ride budget. This is probably the game that feels the most lived-in out of any non-actor game I have played. Honestly, I just kinda wish there was more.
Alice Suite
The Locked Inn
Escape room
IRL
The set design is really good but the puzzles feel a bit unsatisfying sometimes. It also feels a short and weirdly paced where just when it gets interesting it kinda just stops. It’s pretty good, but ild recommend the other two a little more than this as they feel a little bit more complete as experiences. But if you have time do it it’s still a very good and surprisingly ambitious room from this very ambitious company!
Stash House
Stash House
Escape room
IRL
Captain Spoopy Bones and the Magnificent Quest For Some Other Pirate's Treasure!
Doldrick's Escape Room
Escape room
IRL
Despite this being a very well-liked and praised game I would somehow still call this game underrated. This game simultaneously manages to be a great split-group prison game and a great pirate ship game while also having one of the best and funniest intro and outro scenes I’ve ever seen. Also the final space of this game is so cool.
Chaos In The Galleria
Omescape - Sunnyvale
Escape room
IRL
First of all, take that 6 person minimum seriously. This game is that big in puzzle content. (You could probably get away with less enthusiasts but it would be exhausting.) Second of all, this is really cool. On paper it’s a pretty normal escape oroom but there’s just something about it’s execution that makes it feel different. Very notably this game does a good job covering multiple themes at the same time. It packs a LOT into it’s space. If you have the team (probably like 6-8) play it. Easily my second favorite (behind Robotopia) at Omescape Sunnyvale (sorry Undercooked).
Crane Manor
Clue IQ
Escape room
IRL
It’s very decent. That’s really all I have to say.
Da Vinci‘s Workshop
EscapeOut Folsom
Escape room
IRL
It’s a fun simple game with a decent atmosphere. The highlight of the game is probably the nice slightly unique puzzle in the finale. I don’t think there’s anything particularly good about this room, but definitely not anything particularly bad either.
Dr. Hader’s Cartoon World
Scenario Escape Room
Escape room
IRL
A game with a good amount of (mostly) standard but expertly presented and fun puzzles that does a decent job telling a surprising story. Is never not fun throughout the entire experience. The bonus puzzles also offer extra things for you to do in the room till the end of your time without compromising the main game, something that I wish was seen in more games. The game does however have a good amount of puzzles with things that seemed hard to see and required good eye sight, but there were ways for the gm (who was great btw) to bypass these issues and other technical difficulties that came up.
Excalibur
MindTrap Escape Room - Murrieta
Escape room
IRL
It’s not the most memorable game but this game is just all around great and detailed in all aspects. This is also probably the best beginner friendly game I have ever played. Just all around really good.
Fair Game
Red Door Escape Room - San Diego
Escape room
IRL
Easily Red Door’s best game from all their locations in California.
Forsaken Temple
Omescape - Sunnyvale
Escape room
IRL
An underrated epic adventure game that gets slightly bogged down by too much unnecessary movement for the use of a couple gameplay mechanics between rooms and unnecessary story scenes that get this- require more unnecessary movement between rooms for the group to see them. If these issues were fixed and there was just a little bit more pizzaz to the game (especially more usage of a particular game mechanic that feels like something straight from a video game) this would probably be in my top 10, but as is this game still deserves the heart rating and stands up with the rest of the Omescape Sunnyvale games.
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