The Battle for BritainEscape PlanEscape roomIRLOne of the top three rooms we've ever done. (And that still stands after another 40 something rooms since completing it.) A lot of puzzles that all come together in such a clever way. A super fun room with lots to do. Our GM David was also our favourite Games Master we've ever had. A true delight. His enthusiasm for escape rooms shined through.
Le Cinéma de M. Trippolyte [Mr Trippolyte's Cinema]Grand Trip Trap HotelEscape roomIRLThe set design is top notch. We felt a little lost initially upon first entering the space, but there are a lot of really fun puzzles and genuine surprises. While not our favourite overall experience the best moments in the room really do capture a sense of childhood adventure.
Defenders of the Sunken RealmThe Keepers of BalanceEscape roomIRLThe set design is incredible, truly top notch; the puzzles though left a little to be desired. It's strange to feel disappointment about a game that looks better than 99% of rooms we've stepped into but the great aesthetics I think unfortunately only highlight the areas where the experience doesn't succeed, rather than mask them. This is also a quibble but very early in the game you've got to complete a simple puzzle with an actor and they were pretty quick to prompt us to the right solution and when that happens it always feels like "are we playing the game? or do you want to just do it all?", which I imagine is a tough emotion to manage from team to team as everybody has different wants in moments like that.
Le Testament de l'Antiquaire [The Antiquary’s Testament]Trip Trap BazarEscape roomIRLWe went in not knowing anything and were surprised at every turn. The game was spookier than we were expecting it to be but this was one of the best times we've had in an escape room. Completely immersive and novel. Even the way hints were offered was unlike anywhere else.
Pushed for TimeEscape PlanEscape roomIRLThe core idea at the centre of Push for Time is a step above what most escape rooms are attempting. This is a challenging room with interesting, fun mechanics. The set design was really nice. We also love the staff at Escape Plan; always warm, welcoming and personable.
Operation BlacksheepclueQuestEscape roomIRLLoved this room. Great variety of puzzles, including some hands on and high tech ones that we really enjoyed. This is our favourite room at ClueQuest. Throughout the game you travel through different spaces, giving the room a nice flow. A lot of fun. A top tier escape room experience.
Eternal LifeTempo Escape RoomEscape roomIRLGM was lovely and set a quirky off-kilter vibe from the moment you arrive. The room itself doesn't quite match-up with the premise or the introduction. It's a series of mostly unrelated puzzles but those mostly unrelated puzzles are varied, challenging and fun to complete.
ClueBreakout Games - GreensboroEscape roomIRLA disappointing gaming experience. There are a couple of light fun puzzles but the ultimate mystery ended up feeling rather hollow. This wasn't helped by a particularly disengaged staff member who acted like we were an imposition on him. It's not a bad room exactly, more of a letdown.
PLAN52clueQuestEscape roomIRLWonderfully designed and packed with puzzles. Is very lock-heavy but those locks come in all sorts of updated types. They've modernised the unlocking of the lock experience. Padlocks are a thing of the past in this room, and big fat satisfying keypads are the future. A joy of a room.
Revenge of the SheepclueQuestEscape roomIRLSurprisingly unsatisfying experience. The tech is impressive but at some point it does just become a pile of puzzles in a room. The effort clueQuest goes to in creating original stories is always appreciated, rather than having to see something like 'Wild West Again', but this room didn't capture our sense of fun in the way Operation Blacksheep did.