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grug
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12
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12
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1
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grug
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Hazel
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The Old Haunt
Strike Melbourne Central
Escape room
IRL
The electronic nature of the room made for a stressful and confusing experience. We were unsure of what we had actually solved ourselves and what timed out and automatically solved. A countdown clock is sorely needed, and the automatic solving feature prevents general variation in people; some puzzles are going to be faster or slower for different people. The staff also did not have time to give us a rundown of the puzzles afterwards, which we have come to expect as a service with all the escape rooms we have done. There was also a 3 clue/call limit, which added to the difficulty. The clues themselves I cannot judge because I simply do not know if we solved them or the room did it for us. We left feeling frustrated, confused and unsatisfied with the experience. Would not recommend.
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