A really awesome game that used its layout to its advantage as it felt like you were walking through a plane as you moved through each room. And each room was actually well done and felt meaningful to the story. Overall, the puzzles truly fit the story and it was a ton of fun.
Only two things really fell short in the room. One seems to just be a symptom of their rooms: a lackluster ending that elicits a “that’s it?” The other was minor, but the room did require outside knowledge that doesn’t feel like common knowledge which is always a gripe of mine. In this case, we possessed that but not everyone might. Still, it was overall a fantastic experience inside the room.
The airplanes seats by the way…SO COMFY!
Staff wasn’t super welcoming, it felt a little like we were an inconvenience to them.
The guy who brought us into our room was nice explained way too much before we started and it got confusing with “well this opens and this doesn’t open and this opens this and that doesn’t open” and then “I recommend you start with that” and “this is where you put in the code to exit” and everything else that he explained. We were honestly really turned around by the end of it but he was nice enough at least.
Particularly interesting or different
No
The setting does a lot to sell the story
As mentioned, there is one puzzle that requires some outside knowledge which we thankfully possessed but it’s always a concern.
Mostly key pads or electriconic puzzles with a few locks or mechanical puzzles thrown in. It made sense given the plane setting.
There was one thing that we initially thought was not properly reset but was actually a great misdirection which I actually loved. However, they always have tons of monitors in their rooms and a few were glitching which took us out of the immersion a little. One puzzle that we solved although it seemed to lead nowhere or it didn’t do anything. It could have just been a red herring or time waster as nothing seemed to happen.
Physically active
Not at all
Accessibility
Tons of seating in each area.
Two puzzles involving color in some way.