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bzpuzzle
15 escape rooms
Creepy/spooky room with solid puzzles. GM proactively spoke up at 2 places even though we weren't stuck, likely because it wasn't super clear what needed to happen next (e.g. upon solving a specific puzzle, it was impossible to visually or audibly notice what had changed without being told). Doable with 2 people.
Gameplay
Atmosphere
Customer service
Scary
Spooky
Accessibility
One person needs to be ok with small/confined spaces (but only for a very short time)