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An Evil CEO has been creating a tracking app that will track every movement in the world. Your team has been tasked with sneaking into his office and Safe House and shut it down before it launches. Can You Save The World? Note: Safe House Mission 2 is the same themeing and rooms as Mission 1. There is 2 puzzles that are the same. The rest of the puzzles are brand new.
All ratings (120)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
172 escape rooms
A cool, spy-adjacent game to mix up the Padlock’d roster, Safe House made for a really solid play through. Tasked with breaking into a CEO’s office, the storyline was actually quite unique and gave us some good laughs, paired with a healthy variety of on theme puzzles; there’s a lot to like about this one. Unfortunately couldn’t get the lights working throughout the whole game due to a tech issue, wasn’t ideal as we fumbled around in the dark with pretty average torches. Definitely a stronger offering overall if this kinda theme is for you, good yard.
No
Medium
Mechanical
3
Not scary
16
Yes
Keycard to activate the room lights didn’t work.
No
Somewhat
Small set a stairs to climb between rooms.
Yes
Limited
In the heart of Surfers Paradise, very limited parking on a busy Cavil Ave.
60 escape rooms
Safe House, has a dark spooky element when entering the room but throughout the game it gets brighter, the Spy type game can be fun and adventurous for the entire family.
Game play was fun,
The room was dark to start off with, minimal lighting, then became well lit. Spy kind of vibe room.
Nathan and Ella were very welcoming. The staff at Padlock’d are wonderful
Yes
Spy type of game environment
The story was good. Game play was intriguing
Medium
Mechanical
4
Spooky
Dark element to the room at the beginning
12
No
No
Somewhat
Stairs to be climbed
Stairs includes during game
Yes
Cavil ave Tram stop, 2 minute walk.
Limited
Suggest taking the tram to Cavil Ave, 2 minute walk
21 escape rooms
Not a bad room for beginners!
Yes
16 escape rooms
It was good. One of the puzzles was broken and we weren’t aware and there was nothing to say it was broken. We spent a lot of time trying to figure it out, but the rest of the room was good.
Not scary
155 escape rooms
Nothing too impressive but a good beginner room.
No
228 escape rooms
A cool concept for a spy room. Puzzles felt like good changes to Safe House Seven (the original version of the room). One puzzle didn’t work initially and was noticed after a few minutes by the GM after voicing that we were stuck. Some puzzles don’t flow or exactly make sense — they were a bit of a leap of logic to have found them without clues. Not Padlock’d’s best!
Not quite — some puzzles didn’t make sense or overtly flow on from the other.
Rooms were nicely designed.
Delayed GM response when the puzzle didn’t work.
No
Medium
3
Not scary
Yes
No
Not at all
Yes
Easy
168 escape rooms
Cool room, fairly easy - good concept and flows well
Easy
66 escape rooms
I have enjoyed all my games at Padlockd and this room was no different. Very immersive with great puzzles .
Not scary
94 escape rooms
Another amazing Padlockd room! Both immersive and exciting! Puzzles that were straight forward but not shoved in your face! A great room!
73 escape rooms
Good room, nice theme with well done puzzles and flow! Though, not really novel and a typical agent story