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Famous artifacts and artworks are being stolen from all over the world. Your investigations have led you to the radical religious sect known as The Order of the Skull and Scepter. Soon you realize that a lot more is at stake than the stolen art. Unravel a labyrinth of mysteries and secrets as you infiltrate the Order's bunker and save the world from a nuclear war. But beware... the Order will stop at nothing to make sure their plans are fulfilled.
All ratings (57)
Mostly positive
Gameplay
Very positive
Atmosphere
Mixed
Customer service
Very positive
37 escape rooms
The room was beat up, nearly everything was torn up in some way - molding torn off of walls, bent frames/cabinets, broken pieces, torn books. There was a group of (probably intoxicated frat boys) immediately before us, that the GM said absolutely wrecked the room. They didn't disclose how bad the room was until we confronted them after. On top of the obviously recently destroyed items, puzzles that could not have been tampered with also did not work. A mirror puzzle that reflected lasers did not align properly, a mechanical slide mechanism jammed which was not immediately obvious and prevented us from reaching certain needed components, they had UV paint that looks like it has not been touched up since the place was built and made it nearly impossible to see. Due to all of the issues we made it though about 3/4 of the room. When we discussed the issues with the GM, they apologized, disclosed the extent of the damage caused by the group before us, but did not explain why we were not offered a different room when they knew this room was not in a condition to be played. They also I KY offered us a partial refund, which I don't think we every actually received. This is not the first room we did with this location, and 2/2 have not worked and were literally broken.
No
Medium
High tech
3
3-4, some smaller areas that would be hard for a larger group
Not scary
7
Yes
No
Somewhat
Crawling required
Not very, tight spaces, crawling required
Yes
Easy
21 escape rooms
Thought the room was okay. Biggest issue I had was the story. I wasn't sure what I was doing and why I was doing it at any point in the room. The puzzles were fun though, but they didn't make much sense for what was happening throughout the game. Set was cool and felt believable though!
3
Kinda cramped and small spaces throughout the game.
44 escape rooms
Room was not the theme we thought. Some things a little confusing
Good, but not what we thought from the title
Not at all
37 escape rooms
Pretty unique. Had to do certain puzzles in the dark
No
179 escape rooms
The set is pretty impressive and there are a couple puzzles that I haven’t seen elsewhere. The original plan was to go to Sacramento to knock out a few new games, but the snow kept us in Reno and since we’ve played them all (many of them multiple times), we circled back to a couple games that we had not played in many years and I’m glad that we did. We played on hard mode (instead of expert mode) at the recommendation of the GM, but we should’ve played on expert as we had over 24 minutes remaining. This one is just on the border of like and love for me as the set is great and there are a couple of impressive puzzles, but the bit of ambiguity in a few places keeps is a thumbs up for me.
Yes
Medium
High tech
3
Not scary
10
Yes
There were a few props that could use some freaking up, but all puzzles worked.
No
Somewhat
There is one area that someone with mobility issues would not be able to access, but that area is just a pass through and the group will soon open a door that gives everyone access to the new area.
Yes
Easy
195 escape rooms
The set was overall quite well done. There were some interesting puzzles, however, there was also a lot of vagueness present, many puzzles didn’t make a whole lot of logical sense, or were very unclear what they went to. Unfortunately we got out of the room with 25 minutes left, as our GM convinced us not to do expert, and as such we missed out on an additional 4+ puzzles. All in all though, a good room for what it is, but nothing to blow me away
No
Easy
Mechanical
3
Not scary
5
No
No
Somewhat
Yes
Easy
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