Clue

Clue

Very positive (71 ratings)

  • Escape room
  • IRL

Mark as done to rate

Hasbro and Breakout Games have teamed up to bring you the first official “Clue: The Escape Room.” The mystery game millions have loved is reimagined for you and your friends to experience and solve in person. Save the day by uncovering who is plotting the murder, with what weapon, and in what room all in less than 1 hour. CLUE and all related characters are trademarks of Hasbro and are used with permission. © 2020 Hasbro. All Rights Reserved. Licensed by Hasbro. CLUE and all related characters are trademarks of Hasbro and are used with permission. © 2020 Hasbro. All Rights Reserved. Licensed by Hasbro.

  • 2-8
  • 60 mins
  • Not scary

Ratings

All ratings (71)

Very positive

Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive

Reviews

E

Elherm

24 escape rooms

Great room for larger groups or for kids! Super fun twist on the board game! Definitely in my top 5 favorites

Aug 2, 2025
@FreetheBri
FreetheBri

83 escape rooms

Unfortunately, I was let down by this game. While there are elements I still liked enough to preserve a thumbs up review, this was almost an overall dislike. I’ll start with the positives! I really liked the deduction process. This is a whodunnit mystery, just like the board game, and it felt novel and unlike any other game we’ve played thus far. I enjoyed that there were multiple rooms and props that tied back to the board game, little “Easter eggs” for those who love Clue. There was some very cool tech that involved a dumbwaiter- the entire kitchen sequence with the plates was my favorite puzzle. I enjoyed that it was light hearted and in some cases you were running around frantically just like the board game. Finally, all of the room transitions were enjoyable and clever. Now onto the areas that need improvement. While the deduction aspect is novel, it’s done using screens, which to me ruins the immersion factor. I play escape rooms as a way to get away from my screens, but it was a necessary element in this room. I understand why they did it, I just would have preferred pen and paper instead. Next, the room itself is actually quite small, but divided into four spaces, yet I really wished we could have had all the areas in the mansion to move between, especially when two of the four rooms were rather uninteresting or under decorated. There was a puzzle that was color dependent and believe me when I tell you it is so ridiculously hard to tell between pink and red, blue and white, and yellow and orange. We knew exactly what we were doing to “solve” that puzzle, but it took us 15 minutes of trying because we couldn’t distinguish the colors and the puzzle either timed out or we chose the wrong one. And it is randomized colors, so it’s not like our GM could help us, she just watched in silence as we got so frustrated to the point that we almost left the game because it wasn’t fun anymore. This should not be happening in a room. They need more distinct colors. I don’t have any sort of color blindness, but it still felt impossible. I can’t imagine if you have any color related disability that this room is even possible. I can count on one hand the rooms I’ve wanted to walk out of at some point, and this joined the list, it’s just not fun when you’re frustrated and stuck on something you solved but just can’t do. Another puzzle that I did not like was the one involving the books. No spoilers, just know it is incredibly tedious and same thing as the colors- a major time sucker despite knowing exactly what we were supposed to do. It felt like they knew they had designed too few puzzles for the game and threw in some that were going to just eat up the time, this feels like a creativity cop out to me. Lastly, the rooms were honestly not that impressive. They were very plain and boring and two dimensional (except for the kitchen, I loved the kitchen). I think it was to play to the board game, but it fell flat to me. There were a few moments that felt like deduction was illogical, and assumptions were made that my husband and I both scratched our heads at. It’s unlike the board game in the fact the characters can’t lie and nobody has died yet, so that threw us for a loop- it would’ve been better to keep it as the traditional clue theme with a murder you have to solve. All of this to say, while the potential was there, this rooms was a let down for us. Not one I would recommend.

  • store/u/291f786f-c2e4-4ee9-934b-cf5f1c1f6c1d_133.jpg
Gameplay
Atmosphere
Customer service
Live actors

No

Jul 13, 2025 | Experienced Jul 9, 2025
@DawsonsEscape
DawsonsEscape

78 escape rooms

We love the 80s Clue movie with Tim Curry and enjoyed playing the board game as kids, and were curious to see how well the Clue room at Breakout Games would live up to the source material. Like the game, our goal was to find out who, with what, and where. The room had a touch screen that showcased all the choices that we used to eliminate possibilities along the way - this bit of tech was essential in keeping up with the goal and immersing us in the game. They incorporated the potential murder weapons so well into the game play, and since we're used to seeing things like candlesticks and ropes in escape rooms, it didn't dawn on me immediately the significance of why they were in this particular room. The infamous color-coded characters of the game were mentioned throughout, and it felt like they were just a room away from us. The only misstep was a color coded puzzle where several of the colors were hard to distinguish and we spent a lot longer on that puzzle than was needed as a result.

Gameplay
Mar 20, 2025 | Experienced Dec 14, 2024
@Jblanton0
Jblanton0

142 escape rooms

Very fun and well themed room! Not the most difficult room ever but great for younger players and puzzles all make logical sense.

Gameplay
Atmosphere
Customer service
Jan 17, 2025
@siapnomf
siapnomf

41 escape rooms

This might be the only Breakout room I actually would play again. The set definitely makes you feel like you’re in Clue trying to figure out the suspect, location, and weapon. The puzzles were hysterical, immersive and satisfying to solve. We had a bigger group of people (8), but only 3 of us were experienced, so there was a fair amount of work divided among all of us. If Breakout continues to make rooms like this in the future, I might have to come back again! 10/10!

  • store/u/5fd42d50-d1ed-4e19-9e85-5d88c2d4bd6a_149.jpg
Gameplay
Gameplay
Atmosphere
Atmosphere
Customer service
Customer service
Particularly interesting or different

Yes

Particularly interesting or different

Yes

Story
Story
Difficulty

Medium

Difficulty

Medium

Game tech

High tech

Game tech

High tech

Ideal number of players

6

Ideal number of players

6

Scary

Not scary

Scary

Not scary

Minimum age

10

Minimum age

10

Was anything broken?

No

Was anything broken?

No

Live actors

No

Live actors

No

Physically active

Not at all

Physically active

Not at all

Easy to find location

Yes

Easy to find location

Yes

Parking

Easy

Parking

Easy

Oct 27, 2024 | Experienced Sep 29, 2024
@HauntedAstronomy
HauntedAstronomy

49 escape rooms

Designed by Hasbro, Clue is based on the board game by the same name. It's very cleverly designed, and there were certain parts of the experience that made it feel like there were things actively happening just beyond the walls of the room, which was very exciting. It was overall very immersive, challenging, and left me wondering how it was put together.

Jan 7, 2024 | Experienced Nov 17, 2021

k

kaltmann

53 escape rooms

It was a fine crossover between an escape and a game. Many automatic items didn't work properly. We apparently had to place objects in certain locations, but there was no real indication that was necessary. It was a bit light on puzzles, we got out with 11 minutes to spare.

Atmosphere
Scary

Not scary

Nov 26, 2023 | Experienced Mar 27, 2022
@paulabatton
paulabatton

33 escape rooms

This was a really disengaging room. While it was well decorated and on theme, and was just boring. The puzzles seemed very linear so we weren't able to work on separate puzzles at one time. Even after getting our answer to the room, we didn't feel like it was 100% correct. It was quite ambiguous not from difficulty but by design. The GM was not engaging either.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Easy

Game tech

High tech

Ideal number of players

3

Scary

Not scary

Minimum age

8

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Aug 2, 2023
@darthkumar37
darthkumar37

408 escape rooms

I know. I’m shocked too. I’m giving a “♥️" /love to a Breakout game, a company usually with average-at-best rooms, but this is a great one! more than anything else, it was fun! Some thing that a lot of whodunit escape rooms fail in is that the focus is on the puzzles, less so on the process of elimination. And then after the game is over anyways, it’s still kind of a stretch to figure out who did it. Not here, as the puzzles truly lead to eliminating suspects. The set design was great, truly having a blast in multiple rooms, especially the kitchen, where one goal had us send dirty plates and food down the dumbwaiter to the dishwasher! I just recall feeling how much FUN I had doing this which also succeeded in being an escape room. Well done!

  • store/u/132db7e2-ca1a-413b-b9ad-402ad660e9ad_149.jpg
Gameplay
Atmosphere

It was great! A multiple room mansion handled well!

Customer service

Very welcoming

Particularly interesting or different

Yes

Based off the board game & subsequent movie, Clue!

Story

Lots of great moments

Difficulty

Medium

Game tech

Mechanical

Ideal number of players

3

Scary

Not scary

Minimum age

15

Was anything broken?

No

Live actors

No

Physically active

Somewhat

You are going back and forth through a few rooms

Easy to find location

Yes

Parking

Easy

Apr 9, 2023 | Experienced Mar 6, 2023

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