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At the witchin’ kitchen there is a rivalry going on between two families. Can you find and get back the stolen spell book in time? To avoid any destructions.
129 escape rooms
I will be honest, after playing Castle Conundrum at Liberation (pretty good room), Witchin Kitchen just needs to be done. This room was a major disappoint from the INSANE amount of locks and key clues all the way down to the vague storyline. I understand a non-linear clue path, but this room just straight up no excuses doesn’t work. Having access to no kidding 3 physical key locks of different sizes and 10+ letter/number locks of the same lengths at the same time is just lazy. This room needs a major technology facelift or restructuring of the story/clues. I do not recommend this room for any experience levels or ages, find another room.
The flow of this room was all over the place, the game master told us it was not linear before we started I’m assuming from prior complaints.
Set design wasn’t awful as a witches kitchen, but not much was interactive or used.
Staff was nice and attentive. GM was quick with clues.
No
Expert
Only because the puzzles were all out of whack and confusing.
Mechanical
4-6
Not scary
Not sure if the intension was for the room to be scary though. Was a lot more of a family friendly theme.
12
73 escape rooms
This room was not one we enjoyed. It felt like info was just everywhere. There were a lot of locks with the same amount of numbers and letter requiring you to try every guess in a number of locks only to find out the order was backwards and then you'd have to try them all again. The room was not story driven. We just didn't enjoy this room. The problem is that there is a ton of information that doesn't line up, information that seems relevant but isn't used, and just no flow whatsoever. Finding a code just means that it has to be tried in every lock in the room, with no guarantee that it's correct because the logic doesn't actually check out for most of these. Very frustrating room, we don't recommend it.
GM tried, but the room is awful.
No
There wasn't really a story, which is part of the issue.
Hard
It's only hard because the locks don't line up with anything.
Mechanical
No tech
Not scary
No
No
Not at all
It's an open room, there are some color coded parts.
Yes
Easy
32 escape rooms
Billed as the “hardest” room this location has to offer, we were excited to give it a try. Sadly, it was “hard” because the puzzles were obtuse and really had to reach to make the connections. My teammate and I were both disappointed, especially after having played Castle of Conundrums. If you’re going to play a game at this location, skip this one and play Castle of Conundrums
The gameplay was clunky and obtuse
Good atmosphere for the theme/story
Staff was very welcoming
No
Not especially interesting and some puzzles/clues were obtuse
Story was fun
Medium
Puzzles were more obtuse than they were difficult
Mechanical
Tons of padlocks… so many padlocks
4
Not scary
12
No
No
Not at all
One color based puzzle
Yes
Easy
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