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THE LADDER is like no other escape room in the world— a fully replayable immersive experience in which your choices and performance determine the outcome! Get ready to embark on a 50-year career at Nutricorp, an Omaha-based vitamin company with more than a few dark secrets to hide. Each room of The Ladder represents a decade—from the rockin’ 1950s to the less rockin’ 1990s—and features both scored games and puzzles. Your score will allow you to make certain choices (Wanna raise a family? Wanna hire a secretary?) while solving the super-tough and fully optional puzzles will grant you access to new parts of the story—and an entire bonus room. Featuring a 90-minute runtime, 5 playable avatars, 8 different sets, and nearly a dozen different endings, The Ladder has been designed to blow your mind not once, not twice, but as many times as you care to visit. Will you play as a hero or a villain? Will you make your first billion or wind up penniless? And did you ever figure out what was in that mysterious pneumatic capsule? Well, you know what they say: if at first you don’t succeed…you’re probably a talentless hack. Or maybe you should try again…
All ratings (303)
Very positive
Gameplay
Very positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
55 escape rooms
Lots of fun and LOTS to do. I feel like I didn’t even see half of what the room(s) had to offer! Love the fact that this can be played multiple times. Would definitely come back and try it again! Still so much I’d like to accomplish in this room and such a unique experience for anyone who has done their share of escape rooms.
50 escape rooms
I would absolutely recommend this room, although I can imagine reasons why it might not be for everyone. But if you have done a lot of escape rooms, I think it is a fun change of pace, as it is definitely a bit of a different format than the average escape room. Pros: - The story for this room is great and I loved the way they progressed you through it. - I would agree that it is replayable. To feel that you have done all the puzzles on an individual level (if that’s important to you) would probably require doing this room a minimum of 3 times and making sure you try different puzzles each time. - To successfully open up all aspects of this experience really is challenging and requires you to go in with a plan and execute it as a team. I love when a room is actually challenging like that! Cons: - Several parts of this experience were broken each of the 3 times that our group did this room. The team is aware of some of the issues, telling you about some and even sometimes giving you the average score for an activity so you are not punished by it being broken. But nobody pays money for an experience and wants to just be given a fake score they didn’t earn or to have parts of it be broken. - While they are shown in a novel theme and format, several of the activities in this room are just ripping off games that you have probably already played over the years. They’re still great games, but maybe not worth paying a bunch of money to play in an escape room for those seeking to be challenged by puzzles they haven’t encountered before. That being said, there are always more traditional escape room type of puzzles you can be working on as well.
So many fun different puzzles in all the different rooms.
They did a great job making it feel like a corporate office through all the decades.
Yes
Certainly a different approach to an escape room with trying to make so many puzzles to do that you can come back to replay it and
The story is very clear and well told, and something most of us can relate to if you’ve worked a desk job.
Expert
Each puzzle is a good one, the difficulty mostly comes from only having 15 minutes in each room to solve all of them.
High tech
5
I normally prefer doing escape rooms with just 2 people, but in order to succeed at this one, I think you need a minimum of 4 people, but it’s more comfortable with 5.
Not scary
16
Yes
Lots of stuff was broken. They would tell us about some of it. Some of it we had to tell them and they’d send a person into the room to try to fix it while we were still playing. We have played this room 3 times now and each time different parts of it were not working properly. Sometimes when this happens they increase your score to the average for the room, so you are not punished by it. But still, it would be a lot more fun if all parts of the room actually worked.
Yes
The janitor comes through periodically to provide hints if you need help.
Somewhat
Some parts would not be doable for someone in a wheelchair. There are a couple times when someone crouching down to the floor is needed.
Yes
Limited
100 escape rooms
Soooo fun!!! Almost like a bunch of mini games. There’s no way to solve everything the first time and opens up the opportunity to replay. I felt like I was walking through Disneyland! The room was SOOO high tech and the mechanics are like the future of escape rooms. There’s definitely easy and challenging puzzles so enough for both beginners and experienced. Love love loved it!!
63 escape rooms
YOU WANT TO BRING AT LEAST 6 PEOPLE. That's coming from someone who strongly prefers to do escape rooms with only 2 to 4. This experience is like one big, live-action video game with four consecutive mini-escape-rooms inside of it. Very different from anything else I've played, but they did a great job explaining this dynamic. My recommendation is to really approach your first "climb" with an open mind and to find things in each room that delight you. There's SO MUCH to do, and so much of it is a blast. Visually, this is the most stunning experience in So Cal, maybe even all of North America. This is rivaling things like The Dome (NL) and Chapel & Catacombs (GRC) in terms of scale and environmental immersion/design.
Hard
High tech
7
Not scary
15
No
Yes
Kinda -- they have "janitorial staff" that come through and help out, IF you want it.
Somewhat
You're going to be on your feet for the better part of 90 minutes. Some activities require squatting and a bit of mobility, but progress through the experience doesn't REQUIRE full able-bodiedness.
Yes
Medium
Park on Washington in front of the school.
497 escape rooms
I liked it and I greatly respect the ambition, effort, and level of craft that went into making it. We played it twice on the same day and I am glad we did. But I would not be interested in playing it a third time and I didn’t really enjoy the first playthrough all that much either (just too rushed and stressful). So I am not sure how I feel about a room that you have to play twice to get good enough at it and to basically be able to reuse certain information that you picked up the first time. Recommended, but for me Lab Rat is better. Nevertheless, I think that The Ladder is a must-play for any escape room or interactive storytelling enthusiast. There are some genuinely astonishing moments.
Yes
Hard
High tech
5
4-6 is reasonable. 2-3 would find it tough to do everything (we found it tough with 4) although the game does compensate for your team size a bit.
Not scary
16
Yes
Multiple glitches. Several puzzles did not register correctly when completed and the GM had to either override or reset them. Control sticks in the 1980s and some of the consoles in the 1990s are already in rough shape.
No
No live actors but extensive video and audio throughout make the game quite immersive, and the story responds to your choices and level of success at certain tasks.
Not at all
Not accessible in my opinion. I don’t think you could even get a wheelchair up to the second floor of the building where the room is located.
Yes
Medium
Street parking only
113 escape rooms
Hatch escapes never disappoints. When you have done so many rooms, it’s hard to be impressed but I’d say this room is in my top 5. This was the shortest 90 mins of my life! The Ladder is wayyyy too advanced for its time. It’s not really your traditional lock and key escape room. Rooms will follow in their footsteps. HIGHLY recommend for all enthusiast. I would not recommend this for a first time escape roomer. The mechanics were incredible, the puzzles were novel, and the sheer # of games/puzzles were crazy. It’s worth the $85 pp.
22 escape rooms
SO much fun! This game is wonderfully designed to be many things: interesting, deeply replayable, endlessly hilarious, crazily ambitious, but most of all it is just so much FUN! A game so nice I -in the same week- played it twice and will return for thrice.
Hold on to your polka dot hats - this is a rollercoaster of gameplay and fun!
Colourful and surprising. Loved it.
Passionate team, clearly proud of the game as they should be
Yes
362 escape rooms
one of the most ambitious games i’ve ever played. it’s hard to imagine you can get an ideal experience the first time playing, but if you go in with the intention of replaying and going for a higher score, this game could be really revolutionary for the community as a whole. lots to do and i didn’t even get over 60% of what can be experienced.
Yes
Hard
High tech
8
Not scary
8
No
No
Somewhat
Yes
Limited
88 escape rooms
I wanted to like this. I REALLY wanted to like this, but after numerous mechanical breakdowns (including an entire room that did not work) our experience was quite the let down. Granted this is a fun concept and it is not a traditional escape room, I just felt that there was way too much involved, a-lot of repetitive tasks, and for the price point it's kinda hard to see this as a room that I would like to come back and play just to see the other options.
I liked that there were different tracks you could follow in the story, and that affected things as you went along, but what I didn't like is that there were too many options along the way. This might be a personal thing, due to the fact that you're only given a limited amount of time and with the number of people in your group, it might be hard to come to a conclusive decision, let alone get to see all the options that are available to choose from. The puzzles were unique (when they worked) but some were a little difficult to comprehend (which in this game, a wrong move may cost you). Some of the tasks became quite repetitive as the goal is not to "escape" but to rack up a certain amount of money and while interesting, after a while it got a little tiresome to complete the same task over and over.
The atmosphere is where The Ladder really shines because the sets were really awesome! From start to finish the attention to detail was on point for each decade and the actors in the story helped set up the feel of the narrative. The lighting and the sound design was great as well, providing some fun special effects throughout the story.
The staff was very welcoming & friendly! The only thing was that within the first 5 minutes of the game, we already had a GM, coming into the room, to help us before we even had a chance to get our bearings straight. They were also very vocal throughout out the game, as well, to help us, without prompt, or even at the point where the help was suppose to stop. While I'm sure they were being very helpful, sometimes it's ok to let groups go explore, especially those that like the extra challenge.
Yes
Medium
High tech
Not scary
Yes
While we encountered many technical malfunctions that caused a few delays and an entire broken room, Hatch Escapes did offer us a 30% refund.
No
Somewhat
Yes
Easy
268 escape rooms
This room can get tedious and feels very rushed. I know it’s to make it replayable but it got frustrating at times and left us feeling unsatisfied. It’s lots of non-puzzle tasks to complete so it’s fun for a group that isn’t too into puzzling. I prefer more interesting puzzles but I can see that this kind of room has an audience who would love the structure.