
brockmanl10
72 escape rooms
This game was a little frustrating at times. The guide saw us check a jacket and then let us spend 9 minutes without checking if we missed that key in the jacket, which we did. If he would’ve checked or clarified, we would’ve made it out. We essentially lost on the last puzzle. I do think the room itself and some of the props were really cool looking, but the technology puzzle locks you out for 30 seconds every single time you enter something in wrong, which makes you nervous to put in another code for fear that you’re going to get locked out again. That being said, even if you have the correct idea, it’s hard to tell what exactly to push on the technology puzzles themselves to match what you’re thinking. Alternatively, there were a few puzzles not related to the technology board that I thought were pretty neat, but the game is also extremely linear, so it’s not intuitive on where to start and what order to do things in. It’s also pretty math heavy, so it can feel tedious at times with trying to figure out the math. Overall, it looks cool, but several issues were had with story, game flow, and technology.
Gameplay
Atmosphere
Customer service
Was anything broken?
No