
thomthebass
13 escape rooms
Amelie was a welcoming and friendly host. However, the room's set felt tired and production values were pretty basic. It didn't feel at all immersive and failed to capture our imagination. The theme and narrative felt weak and there was no real understanding or connection with the only character in the story or why they'd left their fortune to you. It had some reasonably clever puzzles ideas which were fun but overall didn't quite deliver or fizzled out before we managed to solve them. There were no huge "Aha!" moments and the final reveal was a bit limp. It's not all bad, but there are a lot of better rooms out there in my opinion.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Hard
Found it hard to engage with the puzzles so it felt harder than it perhaps was in reality.
Game tech
Mechanical
A good puzzle involving sound.
Ideal number of players
4
Scary
Not scary
Minimum age
21+
I'm not sure this game's theme or puzzles would capture the imagination of a younger audience.
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes




