Puzzles were pretty straightforward and linear. Lots of search and find, logical connections between props, locks and keys. The storyline and intro was great but I actually would have preferred getting LESS information before entering the room, leaving more for us to discover as we went.
Linear style room, pretty straightforward puzzles that flowed into one another.
Very well done! Cool visual effects with sounds, projections, etc. Some clever mechanisms incorporating props when you figured out puzzles.
So friendly and welcoming!
Particularly interesting or different
Yes
The hi-tech effects made the atmosphere really neat! Definitely added to the experience.
Creative storyline. Worked well with the puzzles.
Pretty basic room. Lots of locks and keys and information where you could see it.
Linear game style meant you couldn’t really be working on several puzzles at once. Multiple hands were needed at times, 4 felt like a good number.
Eerie and spooky storyline and atmosphere, but not scary. Was well lit and no jump scares. But some creepy things.
Spooky themes, but puzzles could likely be solved by teenagers.
Physically active
Not at all
You have to move between rooms and bend over a bit, but no large movements or crawling/climbing were necessary.
Accessibility
At least one person on the team needs to be able to see colours, crouch or reach lower spaces.
Parking lot outside the building.