Mark as done to rate
Players enter the world of the 1920s, the entire experience unfolds in a bar consisting only of white, black and gray tones; no color to be seen. The Dark Dagger is known to be a bar where the most wanted criminals congregate. It boasts of astonishing break-ins, groups gather to plan the next heist and is the repository for many stolen goods. All while enjoying a drink – and a silent bartender. Not only does everyone trust the bartender, he literally cannot speak. Joseph “Achterbak” de Bruin is a criminal who is only too happy to listen to the wild stories of his fellow criminals. But at one point he got a wild plan, to rob the bar himself. Of course, he can not do this himself, his face is already known to everyone. To bring this heist to a successful conclusion, he still needs an unknown team. Joseph “Achterbak” de Bruin sees the right people for the task in your team. Joseph has reserved the bar for an evening under the guise of a private party, because even criminals have something to celebrate. Players must commit a heist under the watchful eye of the bartender. By finding burglary tools, distracting the bartender at the right times, to get into the back office of the bar and crack the safe. If the players are seen by the bartender, he will sound the alarm and they will have 90 seconds to finish the job before they are caught.
156 escape rooms
Some of the puzzles were nice and the environment was ok with the theme of the bar. Some role playing involved with an actor, but at moments it felt that the actor got more in the way than help for the character experience to flow. Mainly recommend for players with not much experience.
Hard to follow at times
Hard to follow at times
Yes
Had an actor
Yes
Had an actor
Medium
Medium
Mechanical
Mechanical
4
4
Not scary
Not scary
18
18
No
No
Yes
Yes
Somewhat
Somewhat
Yes
Yes
Easy
Easy
67 escape rooms
Personally I find the actor in the room a bit awkward and it doesn’t really add value to the story. Other than that, it was a nice room.
Yes
66 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
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