Mark as done to rate
It is a peaceful day in 1975 when the always quiet Leiden is startled by a mysterious kidnapping. In broad daylight, a 5-year-old girl is kidnapped when her parents lose sight of the girl for a second. When they realize that their beautiful daughter is gone, all the alarm bells go off, they will find her no matter what! Days turn into weeks, weeks turn into months, and months turn into years, but no one ever heard from the daughter again. Despite the parents' incomprehension, the police pull their hands off the missing person after years of searching. The parents never give up and now think they have really found the house where their sweet daughter has been imprisoned all this time. You and the Chadwick family go inside to see if their daughter has really been there all this time, but be carefulโฆ no one knows what you will find there.
All ratings (28)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
220 escape rooms
We cracked up at how many times the game masters said "this is nowhere near Non-Believers" (their other room) because it's a *really* impressive room. We are genuinely baffled that anyone gave this room a ๐ (or anything other than a โค๏ธ for that matter). The immersion starts before you even enter this massive space. Fully realized set with tough but logical puzzles. Dark yet compelling story that is richer if you take the time to process the details. A mind-blowing special effect we hadn't experienced before with some awe-inspiring moments. Spooky, not scary. Any fear you feel is in your mind. Personal hot take is that this room is a bit of a hidden gem because Non-Believers gets all the hype. We came because a game master from another company said it was one of his favorites. Side note: love how much everyone talks up each otherโs rooms in this region. Also can't talk up the married couple who took care of us enough. They are passionate about what they do and want people to experience the rooms. We shared tons of recommendations. After talking so much about how great Non-Believers is and how bummed we were that it was booked solid, they stayed late to get us in. This was 23:30 and it's a two hour game. They stayed until 2am for us. All-time most amazing move from GMs. ๐ Escape Couple rating: 6 ๐๏ธ: Best of the Best (we use a 1-6๐๏ธ rating scale)
Fully immersive, massive set. Creepy but not scary. They did a great job using lights to indicate where you needed to go.
Yes
So amazing effects in here
Dark yet compelling. Can get as many details as you take the time to process.
Medium
We crushed this room but were told that people tend to struggle a lot with some of the puzzles we flew through.
High tech
3
We did more than fine with two but easy to see how 1-2 more could be helpful.
Spooky
No
No
Somewhat
There was crawling and stairs
159 escape rooms
Rebecca was a lot of fun for our team of two. Cheers to our awesome GM for some well placed nudges along the way. There were a couple of times when we werenโt exactly sure what to do next, but only a puzzle or two stumped us for longer than it should.
17 escape rooms
Gorgeous room with a great flow and a great story.
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