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You are confined in a psychiatric hospital, you do not remember why they locked you up there. One day, around the corner from your daily walk, another patient is waiting for you. He tells you a bizarre story. Your mind is stunned by the medication and it's hard for you to reason but you trust it with your life. You take out the little strength you have left and decide that it is time to act.
25 escape rooms
GM talked through the whole game. And I mean the whole game from the minute we entered, have played multiple escape rooms around the world and have never experienced this before . I’m talking at least once every minute were we told what to do, was not even given space to figure out anything ourselves. There was times where we had completed things and solved it, the GM hadn’t even noticed we had and told us to go back and look at things we’ve already done! Definitely the most frustrating escape room I’ve ever completed and would not recommend at all because of this. It’s not an escape room if you’re told where to look, would tell any enthusiast to avoid.
Staff was welcoming but as discussed in the gameplay have never had a GM talk you through the game every 30 seconds, you’re supposed to solve puzzles alone and then if you need help ask for it. Not have someone talk you through everything.
Just none, don’t play unless they improve the experience
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