r
rainbowpwnys
55 escape rooms
This room relied too heavily on individual aspects of technology that seemed forced. The puzzles were not cohesive with no flow or connection to a story. It was an unsynchronized mashup of different “tech” with no coherence or much creativity. Although it is an unique idea to incorporate consumer grade gadgets, the execution could have been better.
Gameplay
Atmosphere
Customer service
Scary
Not scary