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Find the secret entrance and descend into the magical hut, grab everything you need to craft the spells required to help you become the wizard masters in this part of The Academy Of Spells. This is one part of our two part experience, The Academy Of Spells. Play one game as a team or split your team in two and play both Mystical Creatures and The Elixir Vitae as a head to head experience where only one will be victorious and the other trapped for good!
All ratings (28)
Very positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
112 escape rooms
This room felt a lot more confusing than the others weโve done here- though this might just be me?! Some of the puzzles themselves are really fun & different, though I had a lot of confusion about what we needed to do next, or what weโd just achieved when we solved something- which took the edge off this room for me. Not a bad room, but I didnโt think it was as good as some of their others & my brain clearly just doesnโt seem to work in the same way as the designer of this room. ๐คฏ I did however really like the player portal, which gives you access to not only to your photos, but also to stats about your game play!
I found this room really confusing! Thereโs a LOT of puzzles but I struggled to go what helped you work towards what, and confusion reigned for me! That said, there are some really good puzzles, and some Iโve never seen before.
Yes
Liked the fact it flowed from previous room, Elixir Vitae.
Hard
The puzzles themselves were a mixed bag in terms of difficulty, but knowing what to do or being able to work out what had been unlocked by what youโd just done was beyond me at times!
Mechanical
3
Not scary
12
No
No
Not at all
You have to go upstairs to reach the room, but once youโre there, itโs fine.
Yes
Limited
142 escape rooms
Good room, part two of two, I much preferred this room to part one due to its wider range of satisfying puzzles
Yes
Easy
Mechanical
2
Not scary
12
No
No
Not at all
Colour and vision puzzles
Yes
Medium
73 escape rooms
Played as a team of 2. Another great room from Break escape. This is the second part of 2 part room. We played the first part when it first opened about a year ago (second room wasnโt open then) and have only just made it back. It was worth the wait. Great setting and props which is expected from Break escape. Nice mix of Non-linear and linear (concentrate on one critter at a time). The experience made better by our GM Tim. Very welcoming and remembered us from our other visits. Defo recommend doing this room.
Tim was great
No
115 escape rooms
Weโve played both parts of this, and theyโre great fun. Sets look great and puzzles flow nicely. Our favourite games at this location
82 escape rooms
Part II of the academy of spells. A mix of linear and non-linear puzzles worked well for us. A bit more thinking required than part I. Worked ok as a four. Would be doable by two.
This is Part two of academy of spells. We did them straight through as one longer room. The puzzles in this room were a little more challenging to us than the elixir vitae, but because there were more non-linear aspects, we could divide and conquer to do it quickly.
Set design was good. A fun entry into the game that requires a little play-park mentality (for the adults anyway!)
Again, this game hasnโt been open long but GMd nicely. I canโt remember whether we asked for hints or not.
No
Butโฆ considering this is a new room, one of the puzzles performed a bit badly because of the temperature. We discussed this afterwards and the GM said sheโd report it to the owners.
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