School of Magic

School of Magic

Mostly positive (60 ratings)

  • Escape room
  • IRL

Mark as done to rate

The Dark Lord has escaped from the prison of Azkadan. The world will plunge into the dark ages if nothing is done to stop it. Not even the most powerful spell can hold him back! But there is one hope! The Ancestral Stone of Auralake. A stone so powerful that it can imprison any evil for all eternity. Brave wizards and witches from all corners of the world have volunteered to find the stone, and you and your group of friends are part of that quest. Do you have what it takes to find the stone? It's time to use everything you've learned in sorcery school, the world is counting on you. Be quick, time is running outand the Dark Lord's power is rising

  • 2-7
  • 60 mins
  • Hard
  • Not scary

Ratings

All ratings (60)

Mostly positive

Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive

Reviews

@MagdaFreitas
MagdaFreitas

52 escape rooms

A fun room with a strong technological side and mostly logical puzzles. The opening puzzle depends a lot on physical positioning rather than logic, which caused some unnecessary time loss for us. Apart from that, everything made sense, and the game master was very supportive.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Easy

Game tech

High tech

Ideal number of players

4

Scary

Not scary

Minimum age

12

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Jan 16, 2026 | Experienced Dec 15, 2024

d

dfsw

46 escape rooms

A poorly thought out room, we almost never rate stuff as a dislike but this room felt like a mess. For a wizard themed room it still used several combination locks. The wands were almost impossible to use and the GM spent several minutes telling us to move a few inches closer then further then hold our wrist level but not move our shoulders. Several of the puzzles made no sense and in my opinion were not solvable, we have done dozens of very hard rooms all over the world. There were so few puzzles that even being stuck on broken mechanics for half the time we still got out with 17 minutes to spare. It’s just a bad room that needs a GM to just walk you through it. We have another room with the same company tonight and I’m hoping it’s better put together

Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Hard

Game tech

Mechanical

Live actors

No

Nov 28, 2025 | Experienced Nov 28, 2025

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