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Can you and your teammates repair the ship which was damaged by a large fatal amount of cosmic radiation? Launch your ship back to see earth again?
- 2-8
- 60 mins
- Not scary
Awards
- Best "Set Design" of the Year (2021) - Bullseye Award
- Nominee (2020) - TERPECA
- Nominee (2019) - TERPECA
All ratings (290)
Very positive
- Gameplay
- Very positive
- Atmosphere
- Very positive
- Customer service
- Very positive
Reviews

siharwe
55 escape rooms
What a fun take on this theme. The puzzles were fairly straightforward with a good mixture of types of puzzles.
Gameplay
Atmosphere
Customer service
Minimum age
6

laplaceelvis
155 escape rooms
My absolute FAVORITE game that the escape game has so far. The room is so immersive, challenging, and engaging. It should be rated at 9/10 (similar to prison break) but donβt let that stop you!

MilkNatte
70 escape rooms
If you thought Cosmic Crisis was good? Mission Mars is even better! I heard though that this room is going away soon if I'm not mistaken. You should definitely go before it closes. I strongly recommend it.
Gameplay
Atmosphere
Customer service

Miuradorable
51 escape rooms
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HHoupt
108 escape rooms
Loved this room! Weβve done Cosmic Crisis in Texas and this one was a lot better. Highly recommend. Itβs not linear which we loved. Plenty for everyone to do.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Lots of fun. Creative rooms
Story
Difficulty
Medium
Game tech
High tech
Ideal number of players
6
Scary
Not scary
Minimum age
10
Was anything broken?
No
Live actors
No
Physically active
Somewhat
Easy to find location
Yes
Parking
Easy

cheytheescapee
69 escape rooms
This room has digital codes that you use rather than a lock which we enjoyed. Medium difficulty, you could do it with 2 people who are experienced at escaping or a larger group - thereβs enough space once weβve opened the first door.
Gameplay
Atmosphere
Customer service
Difficulty
Medium

cdignam93
126 escape rooms
The staff here at the Escape game went above and beyond to have our experience be perfect. On top of an amazing staff the rooms are so much fun. Mission Mars is easily a top three room imo that their company does!

Ahskapay
44 escape rooms
This is a great room! Hands on puzzles, very interactive! The staff was amazing! They personalized the room for us with a note in the last room as they knew this was our last room with them. We have done all their rooms coast to coast!

Escapeologists
449 escape rooms
Nashville Room: A famous music producer has gone into retirement but is willing to award one last music contract to one lucky group who can solve his crazy array of puzzles. The Heist: An unscrupulous art collector has stolen a priceless Monet and we had to recover it before it disappeared for good. Mission Mars: With power, communication, and oxygen systems down on our spacecraft, we had one hour to escape before the impending solar flare brought a swift end to our mission. Gold Rush: A minerβs cabin held the key to a hidden gold mine of treasure. We had to find it quick before time ran out. Pros: We arrived in music city with a song in our heart and escape rooms on our mind. After finding our ridiculously expensive parking spot in downtown Nashville, we entered the awesomely inviting waiting room of the Escape Game. The manager greeted us and quickly checked us in. We played the Nashville Room and the Heist and returned later to play Gold Rush. We also visited their Berry Hill location to place Mission Mars. The rooms were all consistently excellent in set design and storyline. We were especially impressed by the immersive set of Gold Rush. This was by far our favorite room of our holiday weekend escape room spree. The puzzles varied appropriately according to the different themes of each room. Clues and puzzles aligned to the diverse storylines. The game masters used the electronic hint system to communicate with us as necessary. We found one or two hints necessary to complete each of the rooms we played at the Escape Game. Other than these few occasional moments of feeling completely stumped, our games generally flowed well. Cons: We found that some of the puzzles were unnecessarily difficult in part because of a lack of guideposts to help players connect puzzles to locks. The logic issues disrupted the game flow requiring assistance from the game master. We imagine that this is always a problem for players in these rooms. Most likely, the game masters find themselves providing the same set of hints to players. A few minor adjustments in the form of guideposts and hints to help players make the necessary connections without intervention, could infinitely improve the game play experience. The Escape Game Nashville was by far our favorite escape room experience in Nashville. The customer service there is also stellar, making for an all-around great time. Gather a bunch of our friends and go play the Gold Rush or Mission Mars rooms!






