
LeaM
61 escape rooms
This room definitely comes with mixed feelings. What bothers me the most about the room is the potential it had. It had such a good setting, but in my opinion, it was not executed well. There were one or two good puzzle ideas, but otherwise not much. One puzzle simply did not work. In another, we had to give the gamemaster the solution. The highlight was the finale. But even that could be a better experience for all players if they printed out one piece of paper. The tips from the gamemaster were very direct, and the interaction was always "with a normal person doing their job," which greatly affected the immersion. I always hate giving bad reviews for escape rooms, but for this one, I unfortunately have to say: 2.5/10 would not recommend