Star Trek Discovery: Damage Control [prev. Star Trek: Quantum Filament]Star Trek Discovery: Damage Control [prev. Star Trek: Quantum Filament]Star Trek Discovery: Damage Control [prev. Star Trek: Quantum Filament]Star Trek Discovery: Damage Control [prev. Star Trek: Quantum Filament]Star Trek Discovery: Damage Control [prev. Star Trek: Quantum Filament]
1/5

Instantly book on Morty

Star Trek Discovery: Damage Control [prev. Star Trek: Quantum Filament]

Mostly positive (85 ratings)

  • Escape room
  • IRL

Mark as done to rate

Step aboard the space ship, U.S.S. Discovery, for a thrilling sci-fi rescue mission! A dangerous cosmic anomaly has left the ship critically damaged and its crew trapped. As newly enlisted crew members, you and your team must race against the clock to repair vital systems, restore power, and save everyone on board.

  • 2-6
  • 60 mins
  • Not scary

Ratings

All ratings (85)

Mostly positive

Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive

Reviews

@TheDisneyDork
TheDisneyDork

62 escape rooms

Loved this game! I haven’t watched anything Star Trek related in years and am definitely not a Trekkie but still really enjoyed this room! If you are a fan of Star Trek: Discovery, there are some references to characters in the show but nothing that would make the game difficult for non-viewers. My favorite part of this game was the technology. There are no traditional locks or puzzles which makes it stand out from the other games here. Highly recommend!

Gameplay
Atmosphere
Customer service
Scary

Not scary

Feb 8, 2024 | Experienced Feb 7, 2024

G

G97nyk

22 escape rooms

Another amazing room! Escapology does it again!

Gameplay
Atmosphere

Amazing set design, props, and special effects. Very immersive!

Customer service
Particularly interesting or different

Yes

Yes no physical locks, all electronic and touch screen.

Story
Difficulty

Medium

7/10

Game tech

High tech

Very high tech

Ideal number of players

4

Scary

Not scary

Minimum age

8

Was anything broken?

No

Live actors

No

Physically active

Not at all

Accessibility

None

Easy to find location

Yes

Parking

Easy

Jan 26, 2024 | Experienced Jan 20, 2024
@Iceman
Iceman

136 escape rooms

Screwed by tech yet again + game master. This time drawers that were to auto open upon task completion didn’t open even more than 1/2 inch, went completely unnoticed, but even after pressing the help button 3/4 times, I was completely left on my own and without the proper items to move to the next task. Didn’t ask for help on the first 10 tasks (35 minutes), then suddenly the game is dependent on drawers opening and I finished 1 task in the next 20 minutes and quit. After the first time it happened, I ran into a roadblock again. Asking for help on specific issue multiple times, the game master didn’t respond quickly, with me literally hitting the intercom and waving and yelling out. Asking for help when the mech/tech didn’t activate anything, then waiting on responses, I could only stand there waiting. After the third time, I just and threw my hands up and literally quit the room with 5 minutes to go and 4 tasks left to do. I’ve never quit a room, but the lack of game master help on the 2 drawers that didn’t open enough to notice, waiting 5/6 minutes on answers and clues and even asking to quit the room - I got limited responses. Then, the game master walks in, to tell me that they KNEW the drawers didn’t open for me and watched me struggle. The SAW that I missed an instruction to use the same code entry pad multiple times. They KNEW I missed a verbal instruction at the beginning. Then he CHOSE to let me wait for help (not clues) and they didn’t stop the clock and help… WTF? I quit in absolute frustration and it still took them minutes to open the door and then literally walk me through what I missed (even learning about ANOTHER drawer that didn’t open), and yet ANOTHER code to be used on the same pad that was an unclear instruction. Good theme (it looked and felt like 90s Star Trek), easy strait-forward tasks, worst game master ever, least help ever, slowest response ever - and ONLY room I quit before the clock ran out out of frustration. Now that I’ve read Escapology and their Star Trek room has consistent issues across all their locations, it’ll be a long time before I agree to go to Escapology again. Fix your shit, then charge people.

  • store/u/983f6344-2396-41af-8287-b33e92fce330_75.jpg
Gameplay

It flowed fine if it was made clearer that there is a master key pad that you have to input multiple times. Game master said he said it, but it wasn’t obvious

Atmosphere

Felt like Star Trek

Customer service

Great staff, awful game master

Particularly interesting or different

No

Story

A standard Star Trek adventure

Difficulty

Medium

It wasn’t hard, but the mechanical drawers didn’t open even more than an inch, so I never had the next step/gear/code

Game tech

High tech

I asked for help and had to wait up to 5/6 minutes for an answer multiple times

Ideal number of players

6

Scary

Not scary

Minimum age

6

Kids would like it

Was anything broken?

Yes

Drawers didn’t open, double/triple entry needed most pads which slowed down the room.

Live actors

No

Physically active

Somewhat

Reaching and crouching only

Accessibility

Avoid

Easy to find location

No

You have to park outside the store and walk into the strip area

Parking

Limited

Jun 7, 2023 | Experienced Jun 7, 2023
@redphoenix23
redphoenix23

126 escape rooms

I’ll try to be spoiler free. This is 100% a tech heavy room. No traditional padlocks. Always check after putting in a code that a drawer did or didn’t open. The flow of the room and what to do next was never super apparent. We had a tech glitch on the first puzzle which made us have to ask for a clue. At the end of the game, our guide explained what should have happened and that they’d address it with a manager in case. I assume it was linear, I had such a hard time following the flow I couldn’t really replay it in my head afterwards. Theming and tech is a fun change of pace for Escapology.

  • store/u/dbc41d90-abe8-454d-869c-90aabe23c7d4_133.jpg
Gameplay

The theming was fun for a Star Trek theme but also only a few parts were specific nods. A lot of times we didn’t really know where to go or what to do next. When they say check if a drawer opens, definitely check. We sure spend 10 minutes lost and confused bc a drawer unlocked but we didn’t know.

Gameplay

The theming was fun for a Star Trek theme but also only a few parts were specific nods. A lot of times we didn’t really know where to go or what to do next. When they say check if a drawer opens, definitely check. We sure spend 10 minutes lost and confused bc a drawer unlocked but we didn’t know.

Atmosphere

It’s pretty immersive. They did a good job at trying to immerse you while still giving you the kind of theming you expect at Escapology.

Atmosphere

It’s pretty immersive. They did a good job at trying to immerse you while still giving you the kind of theming you expect at Escapology.

Customer service

The staff was all new but they all seemed friendly. Our game guide was nice and answered questions, especially when we had a tech problem.

Customer service

The staff was all new but they all seemed friendly. Our game guide was nice and answered questions, especially when we had a tech problem.

May 31, 2023 | Experienced May 30, 2023

Showing results 1-5 of 5

Editorial

  • [...] could have gone from an OK experience to a great one with the technological issues ironed out.

    Attractions Magazine
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