
scottwhead
337 escape rooms
Escape room puzzling at the highest level. The game kicked off in a very memorable way, before an hour full of challenging yet satisfying puzzles. Plenty of puzzle types we’ve never seen before, too! The lighting and artwork made us feel like we were making our way through an actual art gallery, where puzzles slowly started to reveal themselves upon closer inspection. If you have a few escape rooms under your belt and you enjoy puzzle solving, you will be greatly rewarded with this game.
Gameplay
Some of the best puzzles I’ve seen in an escape room setting. The puzzles made us stop and really think in new ways, which resulted in elegant and satisfying solutions. A fair number of types of puzzles we hadn’t encountered before, including one that took a common escape room mechanic and turned it on its head in a unique way. We really admired the hint system. We were notified when a hint was available/suggested, but it was totally up to us whether we accepted the hint or waited a bit longer. I wish more games used this system, telling players that a hint might be useful while leaving the opt-in hints 100% in the hands of the players.
Atmosphere
Minimalistic set design made the set pieces, lighting, and props really pop. Really loved the way the game blurs the line between artwork and puzzle. Although there is a lot to do puzzle-wise, take the time to read the artwork descriptions around the gallery for some good laughs.
Customer service
Tess was one of the best GMs we’ve had who immediately got us excited for the world of the game, suggested a hint at the perfect time, and made sure we had a fun experience.
Particularly interesting or different
Yes
Although we’ve encountered art gallery themed games before, this one does it incredibly well.
Story
The intro to the game immediately raised the stakes and quickly introduced the storyline, which was clear and easy to grasp, while also feeling urgent. The final puzzle revisits the story in a particularly fun way.
Difficulty
Expert
I wouldn’t recommend this game for your first-ever escape room, and the website is also upfront about the difficulty. Would definitely recommend if you have a few games under your belt and enjoy puzzling. A game that will likely challenge enthusiasts, too! Despite an “expert” rating here, the puzzles are still completely doable, fair, satisfying, and enjoyable.
Game tech
Mechanical
Although the game leans a bit more toward lock-based solutions, there is still a fair amount of tech-based puzzles and fun effects.
Ideal number of players
4
Scary
Not scary
Minimum age
10
Was anything broken?
No
Live actors
No
Physically active
Somewhat
One player will need to do something other than walking/standing.
Accessibility
Even though it’s an art museum, this game felt very color blind friendly. A puzzle that uses colors also includes symbols to differentiate its colors. One puzzle uses colors without symbols, so I can’t speak to differentiating those colors. Intro was given verbally by GM. Hints were given via text. One player needs to do something more physical than standing/walking. One small space is inaccessible with a chair, but the rest of the space is very open and should be easy to explore if using a chair. Games are on a different floor in the building than the lobby, but large elevators are provided.
Easy to find location
Yes
Parking
We took public transit, which stops nearby!