This room definitely deserves their TERPECA-nomination. This is one of the best rooms I have played so far (only contested by other TERPECA-nominees).
Lots of original content, amazing scenery and fun puzzles.
This is a must-play for any Escape-enthusiast.
The only dissapointing part of the game, is how you are presented with superpowers in the beginning of the room, but won't be needing any of them during the game. It could be cool if they'd managed to includes these powers in the rooms puzzles too.
The game had a great flow, all puzzles made a lot of sense and worked great with the theme.
Only the superpowers you were given in the beginning did not make much sense gameplay-wise.
The design, scenography, sounds and puzzles gave an amazing experience.
The gamemasters were absolutely amazing and polite. Nice to chat with after the game.
Particularly interesting or different
Yes
Every player gets their own bracelet with superpowers. You start the room by solving individual puzzles, before peoceeding to the mission.
The story was clear from the beginning, and the room followed this story greatly.
This room had it all.
Lasers, sounds, lighting, high-tech super-computer, sensors and so much more.
We were 2 people and it worked great too.
The room is inspired by the X-Men movies and you will play as one of the mutants from the movies.
No previous knowledge about the movies are required.
Physically active
Somewhat
Including crawling, climbing ladders and stairs and taking high steps.
Accessibility
Inaccesible to wheelchair-users and elders. The room includes crawling, climbing and tight spaces