l
lennox
25 escape rooms
Escaped in 54 minutes in a group of 2. 6.5/10 enjoyment. Decent combination of puzzles. Some puzzles were a stretch as in it was hard to know how to solve without a clue because they weren't obvious. Although there were quite a few puzzles all in the same room and things weren't really linear, they clearly labeled which combination is used for which lock, which made things a lot easier, but it also felt too guided in that sense and not really immersive. Most of the puzzles weren't that challenging (like they made it easy for kids to solve). Most of the "challenge" came from just grouping all the clues together and keeping track of which props are used for which puzzles and locks. Overall, this wasn't a bad room, maybe because I had low expectations from having seen the other reviews, but I'm glad I gave this a try. The story was simple, but I appreciate them having made the story make sense and how the puzzles followed the story. Solving each puzzle did seem to unravel some of the story. From most to least favorite, I'd rank their rooms as the following, and I wouldn't recommend anything below Prey and Masquerade: Perfect Crime, Exodus, Prey, Masquerade , Nuclear Annihilation, Quarantine
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
Mechanical
Ideal number of players
2
Scary
Not scary
Minimum age
10
Was anything broken?
Yes
The phone was finicky/broken I think
Live actors
No
Physically active
Not at all
Easy to find location
Yes