Overall a fun room that I think is appropriate for escape room beginners. I've only done ~30 rooms myself with my group, and we didn't find anything particularly challenging. But it was still a fun room that I feel like I can recommend to newbies or more experienced folks looking for a solid experience. The Star Trek IP felt a little underutilized to me, but otherwise it was a good experience.
I thought the puzzles were a neat mix of physical prop and touch screen inputs. The flow seemed fair and I appreciated the provided boogie board for notes! We did have to be nudged by the GM twice, once on where to input a code, and once to
The set was neat and I thought it fulfilled the fantasy well. To be honest, this room felt like it could've been any spaceship-themed room as the Star Trek IP was only sparsely clued throughout. I don't recall there being any type of ambiance soundtrack however, which I think detracts from the immersion of the space. It was silent except for my team's talking and anytime the puzzles activated/unlocked which was functional, but not as "fun". We also came to learn that the overhead lights were broken so we played the game in much darker atmosphere than intended for the later part of the room (confirmed by the GM). They did provide us a multi-function flashlight and between that and the light from the larger screen in the room we were able to complete everything. I'll also caveat that my group attended within their first month of opening so I expect most of the technical difficulties will be smoothed out.
Particularly interesting or different
No
Combo of physical prop triggers and touch screens.
I thought it was a family-friendly game. One of the puzzles benefitted if you had someone who was taller so the group should include at least one adult (or see if the GM can provide something for groups of all-kids).
Our GM told us that the overhead lights were supposed to illuminate the room after we did a specific puzzle, but that was not working when we played and we relied on the provided flashlight and large screen. Otherwise we did not experience any problems with the room or puzzles that we noticed.
Physically active
Not at all
Accessibility
The starts off in a smaller space, and with four standing adults it felt a bit cramped. If any players had a wheelchair, other mobility device, or difficulty reaching heights near 6ft or crouching low to the ground, I think you will want to call ahead to speak about possible accommodations due to space and one puzzle in particular.
Plenty of free mall parking near the theater and Dave & Busters.