Scooby-Doo™ and the Spooky Castle AdventureScooby-Doo™ and the Spooky Castle AdventureScooby-Doo™ and the Spooky Castle AdventureScooby-Doo™ and the Spooky Castle Adventure
1/4

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Scooby-Doo™ and the Spooky Castle Adventure

Mixed (55 ratings)

  • Escape room
  • IRL

Mark as done to rate

Scooby, Shaggy, and the gang need your mystery-solving help…or else! The town of Crystal Cove and surrounding areas are being terrorized by monsters and ghosts, and now the local Baroness Maria Richman has gone missing and it is suspected that the ghost sightings have something to do with it! Tasked with solving the crime, you arrive at the same conclusion as Mystery Incorporated. But when you get to the Spooky Castle, Mystery Inc. gets locked out, at the same time you get locked in! You soon realize that they’re able to help by communicating clues via magic portraits inside the Castle. After discovering a secret dungeon and monster lab in the castle, you come to the conclusion that the person responsible almost certainly works in the castle - but who could it be as there are several suspects??

  • 2-8
  • 60 mins
  • Not scary

Awards

Ratings

All ratings (55)

Mixed

Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Mostly positive

Reviews

k

kiyer

77 escape rooms

Perfectly reasonable but unremarkable escape room, suitable for folks trying out escape rooms for the first time.

Gameplay
Atmosphere
Customer service
Physically active

Not at all

Dec 8, 2024 | Experienced Dec 8, 2024
@FleurDeLiz
FleurDeLiz

76 escape rooms

Very cute room! I'm obsessed with big dogs (not a huge fan of the Scooby-Doo gang, but I love Scooby-Doo himself)! The puzzles were pretty challenging. Very creative theme. I love the atmosphere and vibe in the room. Unfortunately, we ran out of time. I am still in shock that we didn't escape this room. 😅 BUT I still had fun nonetheless. 😊

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  • store/e/51844ec6-56ce-46ab-981a-9292b161e9f3.jpg
Gameplay
Atmosphere
Customer service
Minimum age

13

Dec 3, 2024 | Experienced Nov 10, 2024

e

ethanf

212 escape rooms

𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿

Nov 24, 2024 | Experienced Nov 24, 2024

l

lessachu

112 escape rooms

Not bad for a chain escape room! Really nice set design and aside from one pretty rough puzzle in the middle, everything else was really fun.

Gameplay
Atmosphere
Customer service
Scary

Not scary

Live actors

No

Easy to find location

Yes

Parking

Easy

Nov 19, 2024 | Experienced Nov 16, 2024
@TheMadPenAndQuill
TheMadPenAndQuill

37 escape rooms

One puzzle was omitted from our game. Each iconic character had their own challenge to solve, but one of them was never triggered, and an obvious puzzle with different colored handprints was never referenced during our game. The game master explained afterward, “Oh that character didn’t have a puzzle to solve. They just wanted the Scooby snacks.” Aside from that, also just no real continuity. While one puzzle led to the next, there wasn’t a true flow. Just a bunch of puzzles to do with Scooby doo theming. While there was some cool technology incorporated it felt under utilized and didn’t live up to its potential.

Gameplay

One puzzle was omitted from our game. Each iconic character had their own challenge to solve, but one of them was never triggered, and an obvious puzzle with different colored handprints was never referenced during our game. The game master explained afterward, “Oh that character didn’t have a puzzle to solve. They just wanted the Scooby snacks.” Aside from that, also just no real continuity. While one puzzle led to the next, there wasn’t a true flow. Just a bunch of puzzles to do with Scooby doo theming. While there was some cool technology incorporated it felt under utilized and didn’t live up to its potential.

Atmosphere

Lots of technology just branded for Scooby doo. The execution though just fell flat. Didn’t add much to the experience.

Customer service

Staff was courteous and pleasant!

Particularly interesting or different

No

Story
Difficulty

Easy

Game tech

High tech

Ideal number of players

4

Scary

Not scary

Minimum age

6

Was anything broken?

Yes

One puzzle inexplicably omitted. Written off by the GM. Have to assume something was broken but would have appreciated a straight answer about that.

Live actors

No

Physically active

Somewhat

Accessibility

Some smaller spaces but relatively easy to navigate.

Easy to find location

Yes

Parking

Medium

Lots of parking at the mask but you likely need to walk a ways.

Sep 9, 2024

T

Teabunny

82 escape rooms

Could be better made given that it was scooby doo themed. Some random puzzles that didn't quite fit in with the room.

Gameplay
Atmosphere
Customer service
Difficulty

Medium

Jul 27, 2024
@DoctorWhom
DoctorWhom

103 escape rooms

Solid puzzles, with a fun theme. Several puzzles were quite challenging. Harder than I was expecting, but by no means impossible

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Medium

Game tech

High tech

Ideal number of players

3

Scary

Not scary

Minimum age

7

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Jun 22, 2024 | Experienced Jun 21, 2024
@joshpowell1618
joshpowell1618

25 escape rooms

Summary Scooby Doo is a fun and engaging 2nd generation escape room with immersive set, tv animated hints and clues, video, lighting and sound effects. It had a wide breadth of different kinds of puzzles to solve, though no dexterity based or other physical challenges. Lots of puzzles had to be used in combination with other puzzles to resolve them. Space The space was small, but efficiently utilized. We did this room as a family of four and it was fine for us, with 4-5 adults the space would be good, but 6 would start to be cramped and 8 (the room maximum) would just be confining. Puzzles Puzzles were individually on the easy side, but many had to be used in conjunction with other puzzles which brought the difficulty up to the mid range. The final puzzle was the most challenging of all, combining multiple puzzle tropes into one large puzzle. Puzzle spacing and reuse meant that people were moving around a lot, there was usually more than one thing to solve at a time so people could go on their own to solve a puzzle when they desired. the puzzles flowed well together, and we were rarely not understanding what we needed to do next or what clues went to which puzzles. the puzzles were well themed with Scooby Doo related characters, puzzles, and clues. the puzzles were disconnected from the storyline, or at least didn't reinforce the storyline for me. puzzles also didn't spend much time on realistically fitting the real world, which many escape rooms do not so, if you aren't bothered by this don't be. for example, people wouldn't hide the combination for a safe behind a three step puzzle that eventually revealed the combination in the way that it did. Time It took two adults and two kids with a few nudges and hints the full alloted hour, and we likely needed another 5 minutes on the last puzzle to make it work out. There was a combination lock that we went through the clues to figure out, entered the combination, and the lock didn't open so we went back through and verified that it was correct, and it opened the second time. It was right, it just didn't work the first time and this cost us probably 5 minutes. The variety of puzzle types is impressive. With about 15 puzzles to solve, I didn't count this just feels like the right number, none of them repeated in type. Multiple senses were involved in puzzles, search and find, mazes, clue whodunnits, riddles, wordplay, map coordinates, you name it. This made it fun and much more challenging as there were some puzzle types that none of us were particularly good at. location In a mall next to a movie theater, we went and walked to a fun sushi boat place to eat afterwards. Lots of shopping around, difficult to find in the mall if you don't know where you are going, but we called and the employee was very helpful in finding the place. being in the south west of San Francisco, means avoiding the shady parts and there were a lot of high school and college age people around and it was quite busy in the mall when we went.

Gameplay

Scooby doo is a novel theme, it was a fun room, it flowed very well as we were never wondering what we should do next or what clues went to which puzzles. much of the early gameplay was non-linear and became linear by the second room, though did require using puzzles and clues from room on all the way through room 3. If the puzzles could have been a bit less linear, that would be good but the room was non-linear for at least half the room.

Atmosphere

very well designed set, high quality puzzles, nice sound effects, good use of video. great second generation system.

Customer service

staff was welcoming and polite, explained the rules, and gave us nudges and hints as needed. excellent staff.

Particularly interesting or different

Yes

Scooby doo is a unique theme for a room, and there were a large variety of puzzles throughout.

Story

im not sure what the storyline was, it didn't really feel like I was part of the Scooby gang solving a mystery. I don't remember what the mystery was or who the bad guy was or why or even what the crime/mystery was to be honest. Scooby Doo was heavily featured in the set, scenery, and puzzles but not in drawing me into a story.

Difficulty

Medium

Game tech

High tech

In between. There were videos, and sound effects, and a combination of mechanical, interactive, and magnet locks used throughout to open a drawer when a clue was solved.

Ideal number of players

4

4-5 people would comfortably fit into the space and have about 60 minutes worth of game time.

Scary

Not scary

Minimum age

no minimum age, very much Scooby doo themed appropriate

Was anything broken?

No

there is some wear and tear starting to show, but everything worked and nothing looks like it needs to get fixed now.

Live actors

No

Physically active

Not at all

Easy to find location

No

Parking

Limited

May 7, 2024 | Experienced May 5, 2024

c

chewy

60 escape rooms

Fun room that was also good for kids. Good interactions, but some of the “solutions” were subtle and we didn’t notice something had happened. Also the storyline was somewhat weak, though the puzzles were fine. They just didn’t tie the story together. Very thematic though!

Gameplay
Atmosphere
Customer service
Parking

Easy

Feb 27, 2024
@Sorbet26
Sorbet26

46 escape rooms

It’s a decent room, first mechanical puzzle was difficult to open and we didn’t want to use force. Should have designed it to move more easily so it doesn’t confuse the players. Theme is cute and good amount of puzzles

Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Difficulty

Medium

Ideal number of players

3

Scary

Not scary

Live actors

No

Physically active

Not at all

Parking

Easy

Feb 19, 2024 | Experienced Feb 19, 2024

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