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Attn. Agent, your mission should you choose to accept it: pull off the ultimate museum heist. A priceless Monet painting has recently gone missing from the Barclay Museum of Historical Art. We have reason to believe it’s been nabbed by the museum’s curator, Vincent Hahn. Your mission — slip through the museum galleries undetected, break into Hahn’s office, recover the painting, and high-tail it out of there before he returns! The Heist is the second escape room we released and it still remains one of our most popular games to this day!
All ratings (32)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
85 escape rooms
Another great game from this company. Our momentum really ebb and flowed but it was a really fun room.
Hard
8 escape rooms
This room was well designed. A few of the puzzles were more challenging than others. My boyfriend and I signed up and ended up being joined by a group of 6 additional individuals. This room is not big enough for a group of 8. We were all stepping on each others toes, talking over each other, and multiple people were left to just sit down and not get involved because there were wayyy too many cooks in the kitchen. There should be an option for booking a full room for a group, even if it comes with an increased cost.
Not scary
31 escape rooms
We had 4 family members today and got paired up with 2 younger detectives and their parent. Turned out to be a great experience, there was enough in the room so that everyone felt like they contributed to the escape. The puzzles were challenging at times in different ways, but working together was the key for our group on this day. Would recommend!
Not scary
44 escape rooms
They offer you 40% off another room when you complete one - it’s just too tempting
Staff are great
Not at all
77 escape rooms
Overall a fun room, and the staff were very kind to us. We ran into frustration with some puzzles that really didn’t work well (worn down/lighting made it nearly impossible to see) and we’re disappointed that our GM didn’t help more in navigating those challenges (had to ask for about 5 hints on an unreadably dim puzzle with us climbing all over to try and see the lettering). If those few puzzles were fixed a bit, or even just more GM support on them would have made the room feel a lot smoother. The other pieces were interesting and fun, and the set design was quite cool!
Not scary
Yes
115 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
46 escape rooms
Very fun game. Great immersion for a chain. Puzzles were pretty straightforward
Game flowed very well
Great set design although space is kind of small
GMs were very friendly
No
Medium
Mechanical
Mostly locks with some tech mixed in
3
2-4
Not scary
12
No
No
Not at all
Yes
Easy
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