
GooseChaseEscapes
142 escape rooms
I can’t bring myself to thumbs down Volume 3 because it continues a wonderful series (adult, brave, not dumbed down, trusting that people can and will read.) There continue to be aspects that were lovely and not-terribly-frustrating in Volume 3. BUT. There are elements of it that are akin to completely irrelevant can-stacking for the sake of aesthetics, AND the cans are microscopic, fiddly, tear apart easily and interrupt game flow for hours. HOURS. Volume 1 is in our top three at home escape rooms, and Volume 3 is, well, not. We are, however, grateful for the hint system that eventually allowed us to bypass the fiddling and just get to the end of the game without actually setting it on fire in frustration. I love so much about this series, but it is such a shame I can only recommend volume 3 to a person combining the eyesight of a child, finger dexterity of a watchmaker and the patience of a horde of saints. (Or, just bypass the r****)