This game was fun and I loved the atmosphere inside the arcade! I’m probably biased because I love horror/spooky things but this was my least favorite game at this location. I would still definitely recommend it though! Really unique gameplay and interactions with the game master.
This game felt a lot more linear than the other games at this location. It was still fun but I’d recommend smaller groups since most of the puzzles are solved as a team.
Super cute theme and a great playlist! Loved the atmosphere of the interior of the arcade and it even smelled like a real arcade.
Particularly interesting or different
Yes
I haven’t played a game with this premise before. I also thought that the interactions with the guard were unique.
The story made sense and drove the plot forward.
The puzzles themselves in this room didn’t feel much harder than the puzzles in the other rooms at this location but they seemed to flow differently. Maybe it was just the fact that we weren’t working on multiple puzzles simultaneously but it felt as if we didn’t fall into a groove as much on this room as we did on the others.
Game tech
There were a lot of physical locks in this room but there were a couple of technical aspects (specifically regarding the video games).
Three or four players would be ideal for this room because there are some really tight spaces that your entire party needs to fit in.
This game is not meant to be scary and it is not scary.
I would say that this is the best option for young players theme wise at this location BUT it is also the hardest game at this location so maybe opt for Phantom Files instead…
Live actors
There is a guard in this room that you indirectly interact with a couple of times.
Physically active
Somewhat
There are a couple of moments in this room where it is required to fit into really small spaces. One puzzle requires getting on the ground for at least one player.
Accessibility
It would be extremely difficult for players with mobility restrictions to fit into some of the smaller spaces HOWEVER I would imagine that those parts of the game could be bypassed if you talk to your game master ahead of time.
I don’t recall any puzzles that utilized color or hearing but I could be forgetting something.