Witching HourWitching Hour
1/2

Witching Hour

Very positive (87 ratings)

  • Escape room
  • IRL

Mark as done to rate

Embark on a thrilling adventure to free your dear friend, Jamie’s soul, from the grasp of a malevolent witch before it’s too late.

  • 3-8
  • 60 mins
  • Not scary

Awards

Ratings

All ratings (87)

Very positive

Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive

Reviews

@karinalennox
karinalennox

106 escape rooms

Escaped with a minute to spare! Difficult room especially for only two people (probably easier in larger groups). Cryptic enough to be fairly challenging but not too much that I felt completely stumped. A LOT to do but it flowed great. Highly recommend

Jan 18, 2025
@Scarab
Scarab

146 escape rooms

Fun (obviously witch themed) room. Our group and another group made up a 7 person team for the game. Puzzles were decently themed and varied. A lot of the puzzles are built to give you one small fraction of a larger puzzle with far fewer giving you a new reveal or noticeable progress on their own. Everything was well themed, though the final puzzle seemed like it should have belonged in a different room in the game, though likely placed do to space limitations. Never got a final time of completion (time isn't displayed and communication is over "radio" aka voice from god) then again the final puzzle completion is determined by a game master manual trigger not something directly triggered by the players action. So the final game time could be rather subjective (at least up to a minute or two could be dependent on the game masters opinion).

Gameplay
Atmosphere
Customer service

GM was great. Asked a head of time how often we wanted clues (we chose to directly ask for them). Game started late as another group in the game was running late which they were happy to accommodate which I think is wonderful. Though in addition to no communication to us waiting for the game to start, we were not given as much of a courtesy on the game we did earlier in the day.

Story

Story was entertaining, and the theme of the room matched the story.

Difficulty

Medium

Game tech

High tech

Ideal number of players

7

6-8 players I think is ideal, some of the rooms are small and a lot of moving from one room to another making it feel tight with more than 8 people.

Scary

Spooky

It is meant to be spooky (it is witches after all) though it really wasn't all that spooky. More than fine for kids as far as scary goes.

Minimum age

8

Nothing really adult in the room other than some talk of missing/presumed dead people and a "human" bone or skeleton. Though they might have trouble reaching or seeing some of the clues.

Was anything broken?

No

Live actors

No

Physically active

Not at all

Other than a lot of walking back and forth between all of the rooms and down a hallway it isn't bad.

Accessibility

Entire area is flat and fine for a wheelchair though some clues might be hard to see from a lower height. No audio clues to struggle to listen for. Some dark areas may be difficult for those wish vision problems.

Easy to find location

Yes

Banner on the side of the building above the door though door itself is non-descript.

Parking

Medium

Boston parking is what it is. Several garages near by, but give yourself extra time to find one, deal with traffic and parking and then walk to the game.

Jul 3, 2024 | Experienced Jun 30, 2024
@SaoirsesDad
SaoirsesDad

264 escape rooms

First time doing a room with a group of strangers since the Pandemic and I was happy with the results. The room is definitely large enough to accommodate a bigger group and the fact that it's non linear is added bonus. The set was extremely well done and the puzzles were solid and really made use our thinking caps. I would so my only complaint was the story line. I may have missed some information in the intro but I didn't follow where the Witch part of the story came into play.

Gameplay
Atmosphere
Customer service
Difficulty

Medium

Jun 30, 2024 | Experienced Jun 30, 2024
@roskosmos
roskosmos

105 escape rooms

After over 70 rooms, this was our first public experience. After some initial trepidation we had a great time working with a group of kids and their parent. They actually enhanced what would have been a very straightforward escape experience into something memorable. Room itself has some near reveals, but, story is nonsensical and the room was more about the designer making big displays of technical competency over any sort puzzling.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Medium

Game tech

High tech

Ideal number of players

4

Scary

Spooky

Minimum age

9

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Limited

Jun 27, 2024 | Experienced Jun 27, 2024
@mollems
mollems

499 escape rooms

Happened to be in Boston for the Mystery Hunt which coincided with the recent opening of Trapology’s newest room, The Witching Hour. This was an enjoyable room; mostly linear, with a few puzzles that can be done in parallel once you break past the initial area. There are some nice effects, although the finale felt anticlimactic (but I got the impression they are planning to add something more to the endgame). The build quality is good, as one expects from Trapology, and the puzzles are solid. We found one early puzzle a bit underclued but other than that we had little difficulty with 3 players. It is spooky/creepy with one pseudo-jump scare but nothing that is actually frightening. We had a good time. I’d say it is more difficult than The Retreat but not as challenging as Crush Depth or The Institute. Recommended.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Easy

Game tech

High tech

Ideal number of players

3

Scary

Spooky

Minimum age

13

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Limited

Jan 11, 2024 | Experienced Jan 11, 2024

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