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In the Wizarding World there are rumours of three magical artefacts that can give immense power to the possessor. You get word that some wizards, suspected of being supporters of dark magic, are going in search of the artefacts tonight. You have one hour to secure the artefacts before the dark wizards begin their search!
All ratings (35)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
12 escape rooms
Very immersive rooms and always containing a new surprise in each. Flowed very nicely to the story line of wizardry and game master Emily was informative and helpful. This room was definitely the nudge I needed to get back into doing escape rooms with a beginner to intermediate range of difficulty.
Medium
High tech
2
Not scary
7
Child friendly
No
No
Somewhat
No audio puzzles, all visual.
Yes
Medium
20 escape rooms
Experienced escapers will find this room quite easy as most of the clues are very obvious if you know what to look for. But the theming and props were truely perfect so makes this a really memorable and worthwhile visit! An absolute favourite for me! And the host Rory was great too.
Theme and setup was great. Followed the theme well the whole way.
Beautiful set design. Felt truely like you were in Diagon Alley! Set design was excellent.
Staff were friendly and helpful.
Yes
Whilst the theme of witches is hire common, the execution was so perfect that it was absolutely worth visiting!
All element seamlessly integrated
Medium
Experienced escapers will find this room quite easy. The clues are very obvious if you know what to look for.
4
Not scary
8
No
No
Not at all
Yes
Medium
Street parking was hard to find but not too far to walk from local parking areas.
28 escape rooms
Great room for kids. We battled head to head as a family (parent & child vs parent & child). Had an absolute blast.
Highly accommodating for the fact that I had done 30-40 escape rooms. Gave a brief overview of necessary info then challenged me to a 10 min time penalty for any clue I ask for, the rest of my family could have infinite clues.
No
88 escape rooms
AWESOME theming as usual with Scram escape rooms. As per other Scram escape rooms, I find that most of them could do with more complex puzzles for the more experienced groups like ours. This one in particular could do with a few more puzzles. Awesome that you can go head to head in this room, looking forward to other rooms as their Penrith branch is massive!
4
49 escape rooms
Great theming and aesthetic, let down by multiple set up mistakes (locks not reapplied, items left out/incorrectly placed, missing game master (busy helping the other room so didn't hear our comms). Honestly cannot believe this from Scram, who are normally top notch in organisation. Brought visitors from Japan to participate and it was very disappointing.
It was a bit stilted and relied on poor visibility to make the puzzles more difficult.
Well modelled.
Game master kept saying he didn't know how the multiple set up mistakes were made. No responsibility taken.
No
Medium
Hard to say, given it was not correctly set up.
High tech
4
Not scary
14
Yes
Multiple issues. As above
No
Not at all
Yes
Limited
33 escape rooms
Absolutely loved this room from Scram, the quality of the decor and props were fantastic and the puzzles were great and engaging. There are coloured lights in one of the rooms that may not be good for people who are colour blind. Canβt wait to see the next room to open.
Emily was amazing!
Yes
Love that you can go head to head with another team.
Medium
Not scary
13
No
No
Not at all
Yes
Easy
45 escape rooms
The Sorcerer's Secret at the new Penrith venue marked my 25th escape room experience and the 22nd for our group, and it was truly amazing. As expected from Scram, especially their new venues, the quality was top-notch. The pre-room area was fresh and modern, and the actual room had a beautiful aestheticβanother excellent production by Scram. The theming and immersion were spot on, with a good mix of lock, key, and high-tech puzzles. The room's quality was almost perfect, as expected from a new establishment. Our Gamesmaster was enthusiastic and hosted us well, although we did have a minor issue with them attempting to steer us in the right direction when we were already cruising with 20 minutes on the clock. Despite this, we managed to escape with 12 minutes remaining and unanimously agreed that we had a lot of fun. We're eagerly anticipating the release of a new room from the same branch at Scram!
No
Easy
High tech
4
Not scary
12
No
No
Not at all
Flight of stairs to get up to get into the establishment
Yes
Easy
Street parking is best
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