The LaunchThe Launch
1/2

The Launch

Mixed (39 ratings)

  • Escape room
  • IRL

Mark as done to rate

Can your crew get ready for departure in time because this time it is a deadly global sandstorm and leaves your team landed in Mars?

  • 2-8
  • 60 mins
  • Not scary

Ratings

All ratings (39)

Mixed

Gameplay
Mixed
Atmosphere
Mostly positive
Customer service
Very positive

Reviews

@suzymccutie
suzymccutie

66 escape rooms

This room needs a lot of work but has a good idea and fun elements. Two of us were able to divide and conquer and get through the room with little to no help and maybe no help at all if some puzzles weren’t broken. The theme was fun and a high tech room but def needs some updating. It is very obvious it has been played a lot and not taken care of. It also is in an odd location and had to get to. It’s inside a place called “The Hub”.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Medium

Game tech

High tech

Ideal number of players

4

Scary

Not scary

Minimum age

12

Was anything broken?

Yes

There was a piece missing, puzzles very very well used, lights not working and locks not popping properly

Live actors

No

Physically active

Not at all

Easy to find location

No

It’s inside a building called the hub and it’s not clearly marked at all

Parking

Limited

Apr 8, 2025 | Experienced Apr 8, 2025
@Rosettadumont
Rosettadumont

75 escape rooms

We did this room as a pair and we liked the room. It was unique in certain aspects, like roles. Each player is tasked with a “role” which gave them an rfid card to open their specific rfid “boxes”. Now with it being just the two of us, we had pilot and commander. The commander card is also a substitute for all roles, so we weren’t held up. There weren’t any problems that I experienced.

Gameplay

This is a non-linear room!! I think it would’ve been better for like a 4 person group. Lots of going to find the answer around the rooms.

Atmosphere

Very immersive!!

Customer service

Our gm would give micro hints when we asked for them because we had many questions for many problems because it’s not linear

Physically active

Very

Answers are scattered throughout the rooms and will need to find them several times.

Mar 19, 2024 | Experienced Mar 19, 2024
@TwoLime
TwoLime

327 escape rooms

One of the better rooms I’ve done. Challenging but flowed well. We had 6 in a group and that seemed to be a good number to me.

Gameplay
Atmosphere
Customer service
Was anything broken?

Yes

A couple of numbers were worn off on a code, but the game master immediately let us know at the appropriate time. And a light wasn’t working, but it was marked and the game master again let us know when our sequence was correct.

Sep 6, 2022 | Experienced Sep 5, 2022
@maineiac8
maineiac8

238 escape rooms

Decently fun high-tech room. Not a lot in the way of deep-thinking/puzzling or riddles. Tons of sequential tasks to complete, keys and codes to find, and sequences to unravel. Not likely to stump you cognitively, but you may lose track of clues or have a hard time finding certain solutions. Also poor lighting and sometimes difficult to read certain clues!

Gameplay
Atmosphere
Customer service
Ideal number of players

4

Sep 4, 2022

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