Breakout’s newest room, Kidnapping 2, is a step in the right direction for this company. Historically, the games here have been underwhelming, but this room is a little better than their other ones. I didn’t love it, but I didn’t hate it. It’s only one room with many combination locks and key locks. It was made on a budget like all of the rooms at Breakout, But they’ve started using more tech in their games; better late than never. All in all, it was a pretty standard Asylum room in the dark.
Gimmicky with blindfolds and darkness. We were told the game was "very linear" when it wasn't. That pretty much destroyed the experience for us, but it's okay.
Nothing to write home about. It's pretty standard, run-of-the-mill escape room stuff.
Amber is a gem. We enjoy her. Our game master lacked charisma which set the stage for the underwhelming experience.
Particularly interesting or different
No
There are some other dark rooms in the northern/central Florida area: Dread at Amelia Island Escapes and Outage at Escape Ventures. These rooms are always made on a budget because the company can get away with using cheap materials since you can't see them. The dark theme is very gimmicky, and there's no creativity involved in building a room like this. Unfortunately, people will keep building them because idiots like me keep paying for them. lol
The story was probably the least imaginative part of this game. You're locked in someone's basement (I guess?), and we never see him, but "he'll be back." It was corny.
This game was actually fairly difficult. That's not a bad thing.
Physically active
Not at all