
minnnnn11
221 escape rooms
Having previously played Rush’s Rezident Evil game in the same space I was aware beforehand of the legacy puzzles scattered throughout which I’d say took up about 60-70% of the game, which isn’t the end of the world but definitely something to be aware of. Another room that does well to create a feeling of uneasiness from the word go but kind of loses its footing when it comes to set design and story. It wasn’t super clear what was really going on around us or how it related to a zombie apocalypse as the puzzles varied a lot thematically and the “end goal” felt a bit out of place. With a healthy amount of fun props and Easter eggs, this is still a fun room for those who haven’t played its predecessor but I definitely feel like more could’ve been done to create a “new experience”. Oh well. Georgia our GM was awesome!
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
Mechanical
A good mix, plenty of tech heavy props to play around with too.
Ideal number of players
2
Scary
Spooky
Minimum age
16
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
No
Parking
Limited
Very restricted parking along Barkly St.