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A skilled but small-time thief, you've caught the attention of The Syndicate-a crime organisation known for their reputation of eluding capture. They've given you a rare opportunity to join them but first you have to pass a test. Solve the clues. Prove you've got what it takes to join The Syndicate. Should be simple....just don't get caught.
All ratings (15)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
18 escape rooms
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20 escape rooms
Good room and some solid puzzles to solve. The GM is very passionate which helps with the enjoyment of the room. The room is a basic layout but the theme and the puzzles make up for that. Would highly recommend doing this room.
Good room - flowed well. Took us some time to solve the first puzzle Z Le but went well from there.
Fairly basic looking room but the puzzles require some logical thinking. All make sense and are able to be solved.
GM was great. Very friendly and knowledgeable. Wanted to know about us and shared his passion.
No
Not particularly different. Some different puzzles to the standard padlocks.
Good story/ theme
Medium
Hard to get going but logical and sequential puzzles.
Mechanical
2
We had two and this felt like a good number. 3-4 could also work but no larger in my opinion.
Not scary
12
Friendly enough for children
No
We βaccidentallyβ solved a puzzle but this was not because it was broken.
No
Not at all
Yes
Easy
56 escape rooms
I think this room is better than our experience left us feeling. There were a couple of things that didn't go to plan meaning the game master had to come into the room and interrupted the flow of the game. The puzzles themselves were fun and we enjoyed the room, there was one particularly tricky puzzle that we didn't understand which made sense once explained, not sure if we would have got there on our own. It was a little different to other rooms as the puzzles all didn't need to be done in a particular order to get through the room, neither good nor bad just different.
I think normally it would flow well, it just didn't for us, possibly not reset properly
158 escape rooms
As someone whoβs partial to well executed one-room escape rooms, the Syndicate delivered in more ways than one. With clever puzzles, a multi-linear flow and plenty of hidden elements, I was a big fan! Unfortunately I didnβt find the 75 minute window to be reflective of the quantity of puzzles provided as we escaped in just under half an hour, but the overall quality was still really solid. Marketed at a 5/10 difficulty I would recommend this one for the less experienced player, but overall a really strong, engaging experience! Shoutout to Jason who was awesome to chat to!
No
Medium
Mechanical
3
Not scary
14
No
No
Not at all
No
Tucked away at the very back of an industrial area.
Easy
133 escape rooms
Turning our attention from solving crimes to committing them, we became small time criminals in The Syndicate. Another good room from Time is Key but not my preferred of the two. Some unique puzzles and a really nice flow, perhaps too good as we flew through and got out well under time. Potentially not enough content for a 75 minute room but it was well designed and it is clear these rooms are made with a lot of passion and escape room players experience at the forefront. Jason our game master was great and I''m keen to see what Time is Key cook up next!
No
No
Easy
Easy
Mechanical
Mechanical
3
3
Not scary
Not scary
12
12
No
No
No
No
Not at all
Not at all
Yes
Yes
Easy
Easy
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