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Closing December 28 - You are in darkness, hooded and forced into a cell. Your ritual was overtaken, and the Holy Inquisitor paraded you through town. You, your friends, your work — treated as a cautionary tale. Now? Nothing but darkness. This is not YOUR darkness though. It doesn’t wrap around you in comfort but it encapsulates you, bars you in promising pain. Your execution is set and the man designated to perform it is famous in this town for his grudge against any practitioners of the dark arts. If he has his way with you your death will not be swift. Will you escape to practice your magic again or will Bloody Elbow pull the evil out of you one bone at a time? Taking place in the 15th century, you have been arrested. Your crime? Witchcraft. This game is a Thrilling Adventure to escape from the dungeon before the Bloody Elbow returns to strike you down. You only have 60 minutes to get out. Can you survive?
All ratings (370)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
23 escape rooms
This room was so fun. It felt more Immersive than other rooms because you don't have to stick to the usual "rules" of conventional escape rooms. It felt like you actually had to escape versus just solving puzzles.
Yes
Easy
Mechanical
3
Spooky
No
No
Not at all
Yes
Easy
They have a lot, just check the website before you go
19 escape rooms
Christopher is the GOAT. One of the best hosts we’ve ever had. Give that man a raise!
41 escape rooms
This room has a fair amount of spooky elements to it but it’s not over the top. Our GM made the experience even better for us. Some of the puzzles were very unique compared to other rooms I’ve done before, but overall it was fairly easy room to get thru. Still would recommend to do maybe along with one other for a date night
28 escape rooms
Would recommend for beginners, as it was Not the most amazing room … the puzzles were pretty straightforward and our GM JOHN made the time sooo great, fully went above and beyond to make the time immersive
55 escape rooms
Like most Questroom escape rooms, you have to break the traditional rules of a normal escape room which is why this room may be a lot trickier than you think! We thought this game would be easy based on the reviews but it was surprisingly challenging mainly because we weren’t sure what rules we could break. There was only 2 of us playing. The game started off very “untraditional” which made us question “can we do this?” And this question carried throughout the room thereafter. Wouldn’t want to spoil anything but definitely think outside the box when you first begin.
Yes
14 escape rooms
This room was okay. We did this straight after project Minotaur so it was a bit anti climatic. I’d recommend doing all the other horror ones before doing project Minotaur so they don’t feel dull in comparison
No
Easy
3
Spooky
11
No
No
Not at all
Yes
Easy
44 escape rooms
I did not enjoy this room :( the initial setup was invigorating and exciting but that was pretty much where the fun ended for me. Almost of the puzzles were association/matching puzzles. It was a bit too easy for our group of 5, and we left feeling underwhelmed.
It was mostly matching puzzles: make this connection, put it here - unlocks another part of the room. Lead itself to being repetitive. One positive is all the inputs and outputs were built into the story (no traditional keys, lockboxes)
Yes
Had an exciting intro.
Easy
High tech
3
Spooky
Being billed as a very scary room, I was underwhelmed.
Yes
We did this room a long time ago, so this element may have been adjusted. Our group got hung up at a particular “wheel” section. We knew not to try to force anything, so seeing that this prop didn’t budge we moved on and spent a significant amount searching for an alternative solution. After asking for a hint, we were told we had apply significantly more force to this prop, which I didn’t think we would have to do. I remember hearing “no more than two fingers of force” and needing to apply three entire arms of force. Kind of a bummer because we had already “solved” the puzzle.
No
Somewhat
Major crawling section for one player.
Yes
Medium
123 escape rooms
I really enjoyed the practical elements of this room and how the puzzles were based in realism. We had a group of 5 and that was probably too many, we finished in 29 minutes and it didn’t seem like there was enough for 5 people to do. Would recommend 3, no more than 4.
77 escape rooms
good split start game that will make you think out the box. Recommend playing with 4 or less anything over that will be too much.
26 escape rooms
We had a good time but struggled to love this room. Some cool set dressing and puzzles but lacked wow factor for us
Medium
“It looked fantastic. However [some aspects were] difficult to follow.“