k
k80a
26 escape rooms
Fun room with very good theming. We completed with two experienced players with 13min to spare and a handful of hints given at the GM's discretion via a wall screen. There were a lot of mostly linear puzzles throughout the multiple rooms, to the point where I thought for sure we were running out of time because we had done so much and there's no clock in the room or time notifications. A combination of high tech puzzles would often lead to a key to open a standard lock to get your next clue. There were a few puzzles that we didn't understand how we were supposed to figure them out on our own, including how to "cast" a specific spell, but we made it through and had fun.
Gameplay
Atmosphere
Really well themed
Customer service
Particularly interesting or different
Yes
A fun set of games that was a mix of ones we had seen before and novel
Difficulty
Medium
Game tech
High tech
High tech to get keys for mechanical locks
Ideal number of players
2
Scary
Not scary
Minimum age
10
We had considered bringing our young kids but I wasn't sure if the "death eater" part of the story would be too scary for them. That was not an issue but some compartments open with a loud thud that could border on a jump scare to some.
Was anything broken?
No
Live actors
No
Physically active
Somewhat
There was a lot of going between rooms
Accessibility
The alley has cobblestones that are not adhered to the floor and are a tripping hazard
Easy to find location
Yes
Parking
Limited
Pay to park in a garage or street parking
Safety
Yes



