
calexaren
40 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
Mark as done to rate
Dare to test the limits of your resilience and mental agility in the face of chilling terror with our relentlessly thrilling Insane Asylum themed escape room. Nestled in the eerie calm before an impending doom, the scene is set within the heart-stopping isolation of an abandoned insane asylum. Caretakers have deserted, and patients have been left to their own devices - the most vulnerable, now abandoned, their fate hinging on a cruel twist of destiny. Probe into the fractured minds of long-forgotten inhabitants, and use your wits to decipher clues left amidst the chaos. Each cryptic trace, each trail of madness leads you one step closer to safety - and shadows of nuclear fallout. Prepare for a ceaselessly gripping adventure in our Insane Asylum themed escape room. The question that awaits is: do you have the nerve to make it out in time, escaping the asylum walls to face the remnants of the world outside? The countdown has begun - muster your team, gather your courage, and step into the realm of insanity. Only those who dare to confront the madness will beat the clock and dodge the catastrophic ending. Brace yourself for a thrilling confrontation in the face of annihilation.
40 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
A
74 escape rooms
The room was listed for 2+ players, but the website made me pay for a minimum of 3, so it was pretty expensive for the two of us. There are all kinds of clues that don't actually apply to escaping the room, including several situations where tools locked in items give you hints that relate to things in the room that don't end up having any relevance. The final method of getting out of the room was unlocked and obvious pretty early on because things weren't reset properly. We didn't even really try that method because we didnt think it could possibly have been correct. The walkie talkie we were given was set to the wrong channel and not checked, the "game master" came in half-way through to fix it, then didn't respond for several minutes when we tried to contact him and then he had absolutely no idea where we were in the puzzles. A bad escape room experience is a pretty first-world-problem, but this was just straight up bad business.
Mechanical
86 escape rooms
…..just don’t
GMs should be paying attention. Multiple things not set up right. Asked for help. Got ignored. When he finally came on the mic, had to ask us where we were. Didn’t even realize we’d been in the 2nd room already.
No
Mechanical
2
Had to pay for 3 people even though it was listed for 2+
Spooky
Yes
No
Somewhat
No
Easy
68 escape rooms
The theme and flow of this room could have been so much better, the biggest issue I have with Nixon escape is there are way too many nicknacks that don’t necessarily pertain to the game play. This was the second room done at Nixon and I liked it better than outpost but only slightly. However most of the people in our group didn’t enjoy this room and felt lost most of the time.
The game flow really isn’t great the set up to the game makes no sense and you are all tired up with one person on a bed.
The game flow really isn’t great the set up to the game makes no sense and you are all tired up with one person on a bed.
The room is overly dark with minimal light making it so much harder to figure things out.
The room is overly dark with minimal light making it so much harder to figure things out.
The staff are nice
The staff are nice
No
No
40 escape rooms
Nice room! Enjoyed ourselves !
No
Easy
Mechanical
2
Not scary
13
Yes
Wall panels fell off
No
Not at all
Not
Yes
Medium
163 escape rooms
This room was a Gen 1 type of room which uses a bearable amount of locks and keys. Be thorough! There’s not a whole lot of context and there were some red herrings to slow you down. I have a habit of taking the bait so I did not feel satisfied solving some of the red herring puzzles. There were similar elements I’ve seen from older rooms. This room really tested our searching skills and if we looked thoroughly we would have done a better job. The room is not scary. There was a lot of crouching for some of our bad backs and knees. Pricing is a bit steep for this type of room, but don’t let this discourage you from adding this to a fun night in Uptown Whittier.
Linear. There’s not a lot of context. We had to look at things carefully to get a flow goin
It was very simple. The audio was just on a loop and it was from a wireless Bluetooth speaker placed on the floor at the corner of the room.
The Nixon crew was kind and welcoming!
No
Some of the puzzles I’ve seen from older rooms.
Medium
Mechanical
4
Not scary
No
No
Not at all
There was some crawling and the floor was not padded.
Yes
Medium
Parking could be scarce on the weekends
53 escape rooms
First escape room in this area of LA County woohoooo! Linear puzzle flow, creepy immersive environment, fun for beginners and enthusiasts alike!
Linear puzzle flow
Yes
Bright red door. Can’t miss it!
Showing results 1-7 of 7