Mostly positive (8 ratings)
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In a remote village, shrouded in mist and dark forests, stands the ancient castle of Nosferatu, the vampire ruler. His eerie presence spreads fear among the villagers, who are tormented by mysterious disappearances at night. Soon, they realize that Nosferatu is behind it all. Determined to put an end to the terror, the bravest souls gather to defeat Nosferatu while he sleeps, as he is vulnerable during the day. It is up to you, the boldest of them all, to traverse the castle, filled with puzzles and dangers, to confront Nosferatu. Hurry, for with the setting sun, the vampire will rise again. ---------------------------------------------------------------------------------- In einem abgelegenen Dorf, umhüllt von Nebel und dunklen Wäldern, steht das alte Schloss von Nosferatu, dem Vampirherrscher. Seine schaurige Präsenz verbreitet Angst unter den Dorfbewohnern, die nachts von mysteriösen Verschwinden geplagt werden. Bald erkennen sie, dass Nosferatu dahintersteckt. Entschlossen, dem Spuk ein Ende zu setzen, sammeln sich die tapfersten Seelen, um Nosferatu in seinem Schlaf zu besiegen, da er tagsüber verwundbar ist. Euch, den mutigsten, obliegt es, das Schloss zu durchqueren, voller Rätsel und Gefahren, um Nosferatu zu stellen. Beeilt euch, denn mit dem Sonnenuntergang erwacht der Vampir zu neuem Leben.
68 escape rooms
Inattentive GM and no novel puzzles. The puzzles varied widely from extremely straightforward to massive logical leaps. Set was alright but not amazing. If you had a good GM, it might be worth doing with friends.
Not novel, flowed poorly from puzzle To puzzle.
Welcome was fine. GM was inattentive. Anytime we asked for a hint, it was obvious she wasn’t watching what was happening and we had to explain what part of the room we were in. We once asked for a hint and got no response for 10 minutes after attempting to contact the GM on the radio 5 times. Asked for English Journal which was briefed as a key part of the game and only got a German one.
No
Hard
Difficult but not because the puzzles were well thought out. Puzzles were either extremely straightforward or required a logical leap with absolutely no leading line that made it make sense. Also it was an extremely linear game, but it did expect you to go back to rooms you’d previously completed.
Mechanical
Even mix. The tech parts didn’t seem to really work 70% of the time. Lots of reshuffling items to make the sensors work.
4
Spooky
10
Yes
Multiple sensors and locks very finnicky and took a lot of jiggling to seat. No intervention from the GM unless specifically asked and then it was still extremely minimal.
No
Not at all
Not. No climbing elements but a small door that wasn’t handicapped accessible unless you exited the room and came in through an emergency exit.
Yes
Medium
1 escape room
Mega geil. Super Rätsel und tolle Effekte. Als wäre es real. Grusel und Spaßfaktor top. Hilfestellung in neuen Rätsel..Top. Nächstes Game definitiv.
16
10 escape rooms
It was a great but sometimes challenging escape but worth to try the Gamemaster was great on leading us through
Yes
Hard
High tech
3
Scary
16
No
No
Not at all
Mobility can be made but the next room would need to be entered thorugh an Emergency Exit but it would work. Hearing could be aproblem as the Hints a audio based aswell as for unassisted Blind Person due to Text that needs to be read
Yes
Easy
3 Parking Slots in Front of the Location
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