J
JoelRattray
68 escape rooms
Inattentive GM and no novel puzzles. The puzzles varied widely from extremely straightforward to massive logical leaps. Set was alright but not amazing. If you had a good GM, it might be worth doing with friends.
Gameplay
Not novel, flowed poorly from puzzle To puzzle.
Atmosphere
Customer service
Welcome was fine. GM was inattentive. Anytime we asked for a hint, it was obvious she wasn’t watching what was happening and we had to explain what part of the room we were in. We once asked for a hint and got no response for 10 minutes after attempting to contact the GM on the radio 5 times. Asked for English Journal which was briefed as a key part of the game and only got a German one.
Particularly interesting or different
No
Story
Difficulty
Hard
Difficult but not because the puzzles were well thought out. Puzzles were either extremely straightforward or required a logical leap with absolutely no leading line that made it make sense. Also it was an extremely linear game, but it did expect you to go back to rooms you’d previously completed.
Game tech
Mechanical
Even mix. The tech parts didn’t seem to really work 70% of the time. Lots of reshuffling items to make the sensors work.
Ideal number of players
4
Scary
Spooky
Minimum age
10
Was anything broken?
Yes
Multiple sensors and locks very finnicky and took a lot of jiggling to seat. No intervention from the GM unless specifically asked and then it was still extremely minimal.
Live actors
No
Physically active
Not at all
Accessibility
Not. No climbing elements but a small door that wasn’t handicapped accessible unless you exited the room and came in through an emergency exit.
Easy to find location
Yes
Parking
Medium