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The de Lille family owned the Bird Apothecary for generations. Well-known for their magic and crafting talents, visitors came from afar to seek advice and magical remedies for all ailments. The apothecary was named after the family’s cherished bird, which they had miraculously kept alive for generations using their magic. In fact, the entire village thrived on the apothecary’s success and reputation—until the bird tragically passed away. Johann de Lille, the family’s youngest descendant and a brilliant alchemist, had been working on an elixir of rebirth—but he failed to finish it in time to save the bird. The de Lille family has since moved on, but it appears some magic still lingers in the abandoned pharmacy. Could this lingering magic be harnessed one final time? Maybe all hope is not yet lost.
93 escape rooms
Really loved this room. At the time we did it, it had only opened a few weeks before, so a couple tech kinks were still being ironed out. But I think it’s the best room in MyssTic—charming and imaginative, with great flow and a nice mix of puzzle elements. A lot of detail and consideration went into this room, which is always nice.
116 escape rooms
This is one of my favorite rooms I've ever done which is saying something after doing more than a hundred rooms across numerous cities. As soon as we walked in, we were blown away by how beautiful the room looked. The production values are really amazing, but not in the over the top high tech way, but rather a real attention to detail and aesthetic. This room does multiple things I've never seen done before, some of which shocked us. This also made it feel truly challenging and not as intuitive since we didn't find the usual patterns from other escape rooms. The way the story is integrated into the room is also really well done. A must play, and it's great to see new rooms that are able to feel innovative and fresh even after all this time. Parker was out GM and was amazing, even after we accidently made a dumb mistake and dropped an important piece into a place we couldn't reach.
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