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In the wilds of a dystopian future, bandits seek to torment anyone they find. A utopia exists, but the rescue transmitter is down. Your team has been sent to bring it back online and save the survivors. You’ve only got 45 minutes before your helicopter returns. If you’re caught, a dire fate awaits you. Be quick and stay quiet; your mission depends on it!
107 escape rooms
Flashlights did not work. Had to leave the room to get new ones and even then second set they gave us didn’t work. Had to get a third set. They need to do better. That said, we enjoyed the room once we had the flashlights as it was nearly impossible to see anything clearly without them.
154 escape rooms
Single room. Really poor flow. Would have been cool tech if it worked. The room had so many mechanical issues it really took us out of it. There were multiple puzzles we solved but were not triggered bc GMs have to manually trigger them so we spent a lot of time on puzzles with frayed cables. The flashlights they provide died near the beginning and it took multiple attempts to let the GM know before anything was done. We were told they’re intended to be small for the scenery but the flashlight only lit up red.
122 escape rooms
This is a very flaccid thumbs up. They really need to check that the spelling of words on certain clues match.
24 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
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