A
ArchitectAbdiel
5 escape rooms
The puzzles were well done, and followed a logical chain of reasoning. I did this by myself, and needing a nudge on a couple of occasions. That was typically because I needed to refer to something that had a lot to read. The first room is a little dark, which made it slightly difficult to see the combination I was putting into a particular lock. But ultimately, it wasn’t too bad. I loved how well this room did at making me part of the story. Yes, you are escaping, but it also made me think about where I was supposed to be, which is something that I have found difficult to pull off in an escape room where you are typically trying to solve puzzles and story is secondary.
Gameplay
Atmosphere
The first room especially had good atmosphere.
Customer service
Particularly interesting or different
Yes
Yeah; it felt more like solving a mystery than your typical room.
Story
Difficulty
Medium
One room in particular I found pretty tricky.
Game tech
Mechanical
Ideal number of players
3
I did this by myself and got out. But for the amount of reading, it wouldn’t hurt to have another person. 3 is probably an ideal minimum for most groups.
Scary
Not scary
Minimum age
10
I could see kids being able to figure out some things.
Was anything broken?
No
Live actors
No
Physically active
Somewhat
Accessibility
I could see vision being a problem in the first room. It was a little dark.
Easy to find location
Yes
Parking
Easy