RUN.
Had a really interesting experience playing Bloodline, having full knowledge prior of the horror and live actor elements I went in expecting some genuine scares and was given just that.
The thing that first struck me was the size of the space, Doctor Q are no stranger to an expansive set and this was no exception. A multitude of rooms, hallways and hidey holes made for a pretty killer evil lair which leant itself really well to the physicality and unpredictability of the scares.
From the moment we were lead in, there was a sense of dread as to who or what could be lurking around each corner, even in a group of 4 we were constantly uneasy. Blend that with the constant “hide and seek” style of gameplay and you’ve got yourself a really fun and urgent experience. Very well done.
However, much like many horror escape rooms that exist today, the scares (while great) definitely took priority over the puzzles and story.
For a 90-minute (escape room) experience, I think I counted maybe 4 or 5 genuine solves, all of which felt pretty straightforward. I understand this isn’t exactly the selling point of this genre but personally, if the puzzles aren’t solid, you may as well just call it a haunted house.
Credit to our actor (the non-evil one) who did his best to keep us up to date and immersed in the story around us but I think without proper, well thought out puzzles it can become easy to drop out (looking at you, random 10 button sequence).
Overall still a really solid horror experience with a clever use of space and urgency. One I’d recommend to a group of friends looking to switch off, run around and have a blast.
JARVIS, MAKE HER 8 FEET TALL.
Particularly interesting or different
Yes
A short window of time is given to players so they can quickly hide from the live actor. This requires ducking, crawling and crouching under various pieces of furniture on multiple occasions at pace.
Located down an unassuming alleyway within another unassuming alleyway.
Limited spaces within a busy South Yarra.