The Cabin: Final Chapter

Instantly book on Morty

The Cabin: Final Chapter

Very positive (64 ratings)

  • Escape room
  • IRL

Mark as done to rate

It was a close call back at the Monie Motel. You would not have escaped were it not for quick thinking and a well-timed trade with a devious demon. You can’t believe you’ve beat death twice in your attempt to help the McKay family, but you have a feeling that your work isn’t done yet. Elizabeth’s final warning plays on repeat in your mind “Do not go after Henry… he now goes by No Face.” However, now that you are free from the motel you know what you need to do. Matty might be in danger. You need to find them. It took some digging, but you were able to speak with a few locals that saw a frazzled man and a scared girl head northeast, in the direction of their Cabin. The McKay’s have quite a large head-start, but you are now hot on their trail. Can you catch up with them in time? Will you be able to bring an end to this madness once and for all? You will need to muster all your courage and prepare yourself for a new, unsettling evil before attempting to uncover what awaits you in The Cabin: Final Chapter

  • 2-8
  • 60 mins
  • Scary

Ratings

All ratings (64)

Very positive

Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive

Reviews

@victoriabooooo
victoriabooooo

59 escape rooms

Miranda and Preston were awesome and my team and I loved them! The games themselves had some cool designs. We played all three cabins. Cabin 2 was the best design and puzzle wise in my opinion. Our only issues we had were with management and a few game aspects. Before I start listing said issues I should mention that we are not a difficult group we do everything we should and always get there early with waiver completed. Our only fault is that usually we don’t know how to shut up. We were a scared group even though we all are scare actors we were made unaware of certain actor aspects of the game and we were terrified. We all froze and were unable to complete much of the room in the first 30 minutes, but two of the group members began feeling sick and one has some heart issues so Miranda offered to remove actors. Before Miranda could turn down her radio, we heard the manager very clearly annoyed with us over the radio. Which is unwarranted because they don’t pause time and they didn’t have to send anyone home, the only time we were wasting was our own clock ticking. Unfortunately we also had to request two flashlights because we couldn’t see more than an inch in front of us which is great for the scare aspect but not so great for seeing certain locks. The amount of light and amount of crawling was also disclosed nowhere. Another thing that was not disclosed was the level of volume. There were multiple times all of us had to cover our ears from the intensity of certain sounds right by our heads, sometimes even in smaller spaces. They also don’t have timers which wasn’t a huge issue, but we would have appreciated being able to see how much time we had left. I get that that level of scare is sometimes what is wanted, but when a group doesn’t want that level of scare you should have accommodations such as flashlights. Once again the GM’s were great, they even stopped for a moment to check on me after I stupidly hit my head which was appreciated, and the games were great too I just wish there was more clarity on the website to disclose what the actors could or couldn’t do.

Jul 29, 2026
@mugwort
mugwort

30 escape rooms

We were hooked, so naturally we said “why not just do all 3 chapters” like the sane, well-rested people we are. Preston ran the final chapter and did not disappoint. Chapters 1 and 2 had more of the jump-out-and-scare-you energy, but chapter 3 brings its own vibe. Puzzles? Great. Atmosphere? Great. Existential dread from being yelled at by something that sounds like your angry parent? Also great. Glad we did all three chapters !

Gameplay
Atmosphere
Customer service
Live actors

Yes

Jun 13, 2026 | Experienced Jun 13, 2026
@SlyKittens
SlyKittens

339 escape rooms

The final chapter was a good room. I loved it, but it was my least favorite of the trilogy. The set was great, but I felt the other chapters sets were a bit more immersive. That’s not to say the set wasn’t great…it was. I just felt the other sets were better. I would recommend to do all three chapters to get the full experience. I’m glad we did them!

  • store/u/fd386d39-ba32-4321-99bb-8d08b79ebf20_133.jpg
Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Hard

Game tech

Mechanical

Ideal number of players

4

Scary

Scary

Minimum age

16

Was anything broken?

No

Live actors

Yes

Physically active

Somewhat

Easy to find location

Yes

Parking

Easy

Safety

Yes

Mar 16, 2026 | Experienced Mar 16, 2026
@Mantis
Mantis

63 escape rooms

The cabin trilogy is a MUST DO! Warning: The cabin rooms are legitimately scary. That being said, chapter 3 was the least scary for us (again, this is relative; it's still scary) because we found it easier to deal with the prime scary element in this chapter than in the previous two. On the other hand, this room may actually be the scariest for those who are scared by more "non-paranormal entities". Additionally, having done the trilogy back-to-back, we were well primed to face whatever awaited us in Chapter 3! The gameplay continued in another cabin setting where there seemed to be more ambient lighting. It was still rather dim at times. The objective was to locate something and complete a sequence of actions. The puzzles, centered mostly around physical locks, relied on observation with some order-sequence matching. The difficulty was moderate. Can feel harder at times because of the tension. Immersion was very good! More notes on scariness below.

Gameplay

Game flowed well - it was mostly linear with a "straight", visibly sectioned game space.

Atmosphere

Scary atmosphere throughout! Immersive set design, good use of props.

Customer service

In-character GM was welcoming and provided helpful nudges. Attentive and following our game.

Particularly interesting or different

Yes

The whole trilogy is a stand-out amongst (scary) escape rooms! This chapter completes it.

Story

Most escape rooms don't develop the story after the premise. The cabin trilogy story continues to unravel through the chapters and concludes with this one.

Difficulty

Medium

If you do the trilogy back-to-back, you may be in a better headspace to solve this room.

Game tech

High tech

Ideal number of players

4

4 is a good number if at least one person is quite "brave" to face the challenge head on.

Scary

💩👖

I'll say people who find humans more scary than the paranormal, or those doing this room directly without the first two, may find the room very scary. For others, it will be "scary" because there is still a live actor who can get quite intense. How scared you get, depends on your mindset and how you wish to enjoy the game. At some point, you may get separated from your group (as you're given walkie-talkies...which also have a flashlight on them, btw). But it's not bad, really.

Was anything broken?

No

Live actors

Yes

Indeed!

Physically active

Somewhat

Some crawling and stepping up might be required by some.

Easy to find location

Yes

Note that's it's the "other" location on the opposite side of the same plaza.

Parking

Easy

Safety

Yes

Handled with care :)

Feb 22, 2026
@jvsquad
jvsquad

182 escape rooms

Best game master for the day was June. Hands down. She was on point, energetic, and paid attention. Can’t ask for anyone better. From someone that has played all three chapters, this final chapter seemed a bit rushed to be put into the rotation. The story was good. The scenery was good. Puzzles were good but we all believed the first two parts were better. With that being said it was as still a good game and if you’ve played any of the others, this is of course a must play to get the full story. Hope you get GM June. She was great. Made the game what it was.

Gameplay
Atmosphere
Customer service
Physically active

Somewhat

Dec 23, 2025 | Experienced Dec 23, 2025

c

connorbennett

110 escape rooms

A great escape room and you can tell they really put a lot of effort into this. I recommend going into it without spoilers so I won’t say much. But if you’re looking for a good scare, any of their cabin escape rooms are great. But highly recommend any of their escape rooms in general.

Gameplay
Atmosphere
Customer service
Scary

Scary

Nov 10, 2025 | Experienced Oct 30, 2025
@TallmanABT
TallmanABT

35 escape rooms

Really fun! Not as many puzzles as chapter 1, but the actor was great and theming was spectacular! Shoutout to Kai!!!

Gameplay
Atmosphere
Customer service
Oct 27, 2025
@ChristeneMain
ChristeneMain

94 escape rooms

𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿

Oct 18, 2025 | Experienced Oct 18, 2025

m

matthewab96

60 escape rooms

Once again, escape hour delivers a very fun room. That being said, since it’s the third room in a trilogy, it’s impossible to review without comparing to its previous two. Of the three cabin rooms, this one felt the easiest and least scary… (still scary, just less scary than the first two). The puzzles were all fun, but the room did seem to end a little prematurely and lacked a bit of the climax I was hoping for considering it was the end of a three room series. Despite me enjoying the other rooms more, I’d still recommend this room.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Medium

Game tech

High tech

Ideal number of players

4

Scary

Scary

Minimum age

13

Was anything broken?

No

Live actors

Yes

Physically active

Somewhat

Easy to find location

Yes

Parking

Easy

Aug 22, 2025 | Experienced Aug 15, 2025

Showing results 1-10 of 13

Loading...